Parmandur
Book-Friend
I don't think that would present a major barrier to most people, just as ot doesn't now.Sure they would, the instant they see a 5e Halfling. "What the...that's not a Hobbit!"
I don't think that would present a major barrier to most people, just as ot doesn't now.Sure they would, the instant they see a 5e Halfling. "What the...that's not a Hobbit!"
People who will purchase the 2024 revisionIt isn't that they can't, it is that they should expect some attrition. They should also, hopefully, elicit feedback and if enough people feel a certain way, adjust their design.
I think it is pretty common a reasonable for people to feel a little put out when they realize the thing they have loved is changing in a way that makes it not that thing anymore. it doesn't mean that person is demanding anything. It's just an expression of grief or frustration or disappointment.
That's the target audience all their products already.In sum: the main audience is a) brand new players and b) existing DMs.
And there you go being dismissive. "Yeah, sure, people feel that way... But they shouldn't."Sure...but it is a bit curious with something as low tech as a ttrpg. As you mention, there are people happily playing OD&D, Basic, 1e-4e, which is easy to do because all you need are your old books, which are still available in a variety of formats. I mean, every few years apple introduces new ports on their computers, which means that you have to get dongles for all your peripheral devices (and eventually new devices). Or, entire software platforms disappear or change in a way that makes it so that you have to spent a ton of time migrating all your data elsewhere. Comparatively, a ttrpg edition change is not much of an inconvenience.
Actually, all you need are your old books, and people willing to play with you using them.People who will purchase the 2024 revision
- some % of core fans, either people who just purchase everything or most everything dnd, or because they like the revisions ("finally, a good ranger!" etc)
- new players: after 2024, the new core books will be the version available for purchase, and thus the main audience for these books are not existing players, but new ones
People who will not purchase the 2024 books
- existing casual players who at most currently own a phb. This is a large segment of the player base. For example in my group, maybe half of the players actually own a phb, and I'm probably the only one who has a few other books. These players may very well end up playing with the revised rules, but only because the invested members (e.g. the DM) will have bought the new version
- core fans who are unhappy or unimpressed with the (probably minimal) revisions
In sum: the main audience is a) brand new players and b) existing DMs.
Sure...but it is a bit curious with something as low tech as a ttrpg. As you mention, there are people happily playing OD&D, Basic, 1e-4e, which is easy to do because all you need are your old books, which are still available in a variety of formats. I mean, every few years apple introduces new ports on their computers, which means that you have to get dongles for all your peripheral devices (and eventually new devices). Or, entire software platforms disappear or change in a way that makes it so that you have to spent a ton of time migrating all your data elsewhere. Comparatively, a ttrpg edition change is not much of an inconvenience.
I'm simply making a claim: it's not difficult to play whatever edition of a ttrpg you like, and that will still be true in the future, in part because ttrpgs are so low tech. As players, we are much less reliant on the company producing the game than, say, video game players who have to depend on companies hosting servers, or hardware changes, or any number of other things that would make it impossible for them to play their game.And there you go being dismissive. "Yeah, sure, people feel that way... But they shouldn't."
I don't think we should tell people how to feel about things. Let them be mad, or upset, or sad, without telling them.whst you think about how they feel.
I have a strong suspicion that subsequent volumes of the new Monstrous Compendium may not be free; just this first one, to get people hooked.Wel, they are doing something with the free online Monsters. Maybe do free online Compendiums, and do illustrated collection books full of popularly used Mosnters. Who knows. But they are not limited.by traditional models.
Maybe, but players are reliant on companies to produce new official content and network externalities are a real thing in relation to finding groups.I'm simply making a claim: it's not difficult to play whatever edition of a ttrpg you like, and that will still be true in the future, in part because ttrpgs are so low tech. As players, we are much less reliant on the company producing the game than, say, video game players who have to depend on companies hosting servers, or hardware changes, or any number of other things that would make it impossible for them to play their game.
They did say the series would.be free, but didn't give specifics beyond they would do more, and they would be free.I have a strong suspicion that subsequent volumes of the new Monstrous Compendium may not be free; just this first one, to get people hooked.
Right, they're kind of vague about it - you get access to the digital MC, the first volume is free, there will be other free stuff (like the Spelljammer adventure)... but until MC Volume 2 arrives I wouldn't assume the whole stack will be free.They did say the series would.be free, but didn't give specifics beyond they would do more, and they would be free.