Rhun
First Post
Quasqueton said:Is the classic AD&D1 adventure module The Keep on the Borderlands a well-designed adventure module?
The Keep on the Borderlands was a Basic D&D module, not AD&D. Although I definitely used it with the AD&D ruleset.
Quasqueton said:Is the classic AD&D1 adventure module The Keep on the Borderlands a well-designed adventure module?
That's what happens when I use a template for these regular threads. I forgot to change that little item.The Keep on the Borderlands was a Basic D&D module, not AD&D. Although I definitely used it with the AD&D ruleset.
JohnSnow said:... We had some great fun reusing the Keep in a Castles and Crusades game I played last year....
JohnSnow said:...
Of course, my favorite D&D adventure is still The Isle of Dread (X1).
JohnSnow said:moments of utter stupidity (a giant corpse in a cave with a 10' ceiling, COME ON!!).

Garnfellow said:There is a short, very interesting, and fairly negative review by none other than Mike Mearls over on RPGNet (http://www.rpg.net/news+reviews/reviews/rev_1250.html).
JohnSnow said:and moments of utter stupidity (a giant corpse in a cave with a 10' ceiling, COME ON!!). It's one of the most fun adventure complexes ever put together, but has too many sentient races in it.
Mearles said:I mean, you gotta be crazy if living alone with a wooden bowl and a pet panther somehow makes you a fourth level murderous psychotic thief.