Is The One Ring 2E Kickstarter going to break the records?

At over $140K in the first half hour and shooting quickly past the $200K mark before the first hour was up, the numbers on Free League's Kickstarter for the 2nd Edition of The One Ring are whizzing up faster than the eye can see!

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The record for a TTRPG Kickstarter is Matt Colville, at over $2M for his Strongholds & Followers project (and a followup $1.3M campaign). The next highest was John Wick's 7th Sea at about $1.2M.

There were over 6,000 people who were following the pre-launch page for this Kickstarter, which runs for three weeks.
 

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darjr

I crit!
One of the best games I ever ran was The One Ring. I know I could have players.

This is amazing. And the marketing is spot on, it is like the one ring of RPGs, coveted!
 

It is probably very cool. But, I don't have a group of players who are going to want to play it, so I don't expect to go in on this one.
I am in the same boat. My players have made it clear they want to stick with one system given their limited free time. Really I am in the same boat. I miss the days where we tried everything like Warhammer, Shadowrun, GURPS and even Rifts but with busy family and work lives sticking to one system has worked best.
 

Datactingguy

Explorer
I’m surprised they aren’t offering supplement books as well during this campaign. But maybe they’re saving that for later, I don’t know.
 

TheSword

Legend
I’ve played AIME but never One Ring. Is it a good system? Any recommendations based on the first edition?

I played MERP believe it or not many many years ago after getting their boxed set as a Xmas present back in the last century.

After all our discussions about trying new systems I thought maybe I should branch out a bit!
 

ART!

Deluxe Unhuman
I’ve played AIME but never One Ring. Is it a good system? Any recommendations based on the first edition?

I played MERP believe it or not many many years ago after getting their boxed set as a Xmas present back in the last century.

After all our discussions about trying new systems I thought maybe I should branch out a bit!
Hopefully others will respond with more detail, but just from reading through TOR 1E, it seemed very good to this Tolkien fan and lifelong gamer - and from what I hear some of the complaints about 1E have been addressed very smartly in this new edition.
 


Umbran

Mod Squad
Staff member
I am in the same boat. My players have made it clear they want to stick with one system given their limited free time. Really I am in the same boat. I miss the days where we tried everything like Warhammer, Shadowrun, GURPS and even Rifts but with busy family and work lives sticking to one system has worked best.

For me, it isn't "stick to one system" - for us, a new campaign generally means a new game.

It is just that they're not interested in playing in Middle Earth. They also aren't interested in playing Star Wars, or Star Trek, specifically.
 


lyle.spade

Adventurer
I am balanced on the edge here...it looks great, but they there's that issue of "could I build a group to play this, and if so, would it last beyond a few sessions?" I tried AiME for 5e and while I liked the books a lot and the rules mods, it never felt like Middle Earth - just dreary, low magic DnD. I suppose these rules would feel different, but I wonder if the dreariness is a feature of the setting.

Fortunately there are no limited-time pledges, so I can wait a few weeks while this blows and and decide in the closing moments.

Regardless, it's nice to see another RPG get so much support, financially - it's good for the industry and good for the hobby.
 



Marc_C

Solitary Role Playing
No one to play this with. I no longer buy RPGs just to read them.

I'm sure it will break records. LOTR is very popular and Free League is trust worthy when it comes to Kickstarters.
 


Michael Linke

Adventurer
For me, it isn't "stick to one system" - for us, a new campaign generally means a new game.

It is just that they're not interested in playing in Middle Earth. They also aren't interested in playing Star Wars, or Star Trek, specifically.
MCDM talked about how early D&D was designed to simulate a very specific kind of story, and that made a lot of stuff click for me about how different editions were meant to play and feel, and why some of our 2e campaigns just died in the transition to 3e. I 100% agree with the "new campaign generally means a game" thing. You pick a system that has rules that help you tell the story you want to tell. if no system works, you find the closest fit and modify it (or obligatory cortex prime plug).
 

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