Lazybones
Adventurer
When I first played ToH, I was in Jr. High, and I had a "name level" 1e cleric with 20 low-level followers. I don't remember what characters the players had, but I do remember springing a bunch of instant-kill traps with those guys, who were fanatically loyal. Supposedly the cleric was Lawful Good.
I remember we allowed the survivors to accrue some XP; IIRC the cleric had a handful of 8th level followers after the module, which came in very handy in the Demonweb.
To answer the poll, I said "No". While ToH can be fun as a one-shot with one-shot characters, I'd never run a regular group through the mod without an extensive rewrite. At the very least, the "you can't open the door 'cause I said so" and the "you can't detect the trap until it hits" would all have to go.
I remember we allowed the survivors to accrue some XP; IIRC the cleric had a handful of 8th level followers after the module, which came in very handy in the Demonweb.
To answer the poll, I said "No". While ToH can be fun as a one-shot with one-shot characters, I'd never run a regular group through the mod without an extensive rewrite. At the very least, the "you can't open the door 'cause I said so" and the "you can't detect the trap until it hits" would all have to go.