irdeggman said:
Alright since the assassin knew the PC was a manifester, why would he/she expose herself to psionic attacks? {You at least implied the assassin was specifically sent after your PC who it is reasonable to expect they would be somewhat prepared for commonly know tactics.
I implied no such thing and I stated no such thing. You are reading things into this and making assumptions, just to support your point of view.
irdeggman said:
So why would the assassin want to "hide the body" even though he knew the psion wasn't dead yet? It is not a real stretch to assume the assassin knew he/she was paralyzing the psion.
It's a public bathhouse. If someone heard a noise and walked in, or someone just happened to walk in (an employee for example), it might be easier if the body is hidden. Maybe not. Not every Assassin has an Int of 20 and picks a brilliant action every round.
But, it is totally reasonable for an Assassin to hide a paralyzed body. It is not reasonable to you because it blows apart your assumptions.
irdeggman said:
Role-play is great (and I had actually made the guess the DM was doing the drowning for color but realized that it wouldn't work as a means of killing a character in this situation) {it does make for a real cinmatic picture} but should not bypass tactics that a character would reasonably be expected to use. An assassin, whether by class or merely trade, knows what they are doing sufficiently to know their target's abilities and habits. They also think of how to cover their tracks.
Sorry still doesn't make sense and poor DM tactics.
It doesn't make sense to you because you know of the Psion's abilities.
I doubt the Assassin knew much of my abilities. She probably thought I was a Wizard or Sorcerer. Possibly a Fighter/Wizard due to my Greatsword. Maybe she put me in the water to not only drown me, but to ensure that if the poison wore off, I could not cast spells with verbal components. A Wizard might have a contingency spell to get rid of poison.
We were in a city fighting demons in the sewers. While at it, we messed up the plans of the local thieves guild. Since my PC always attempted to hide her display (since it's a free action to do so), I doubt many if any people in the city knew of her powers. I suspect the Assassin was sent to kill the party, not to kill my PC specifically.
And again, maybe the Assassin was cruelly evil and wanted the PC to die a slow horrible death.
But, metagaming thinking does not support roleplaying, hence, the reason you dismiss this so lightly.
irdeggman said:
No it is not metagame thinking (DMs plan encounters outside of in character thinking they react with the NPCs using in character thinking) - it is an analysis of the tactics used and what an NPC would be doing in the situation. Now if the assassin attempted to place the psion in the water in order to try to negate psionic attacks, well that makes sense as an attempt. But I did not have anything but what you provided to go on so there is no way to piece together everything only to analyze the situation as presented.
It is metagaming thinking for NPCs to always know the abillites of the PCs. In that entire campaign, there were only 4 Psions ever (tmk, the DM could have had some hiding around). The two PCs and the two allied NPCs. There were a few psionic monsters to fight every once in a while.
Most NPCs should know very little of psionics in a psionics is rare campaign.
irdeggman said:
In order to get an AoO you must threaten the target. You don't threaten an invisible creature until you know they are there - an invisible wizard casting a spell can do so without generating an AoO.
Do you have rules to back this up?
You threaten the squares around you. If certain actions occur in those squares, you get an AoO. Nothing in the rules, TMK, indicates that you have to be aware of the target being there or of the target performing the action.
If the former were true, you could not AoO an invisible Wizard who is not using components.
If the latter were true, then the Psion could manifest while paralyzed at will because her opponent would not know she is manifesting until after the fact and would get no AoO.
irdeggman said:
It will, however serve to point out that the situation was most likely not handled as well as it should have been. This in turn reinforces my point that your psion shouldn't have been able to plow through encounters as easily as you have portrayed. This in turn reinforces my stance that psions are not overpowering if the game is handled well.
And yet again you imply that the DM did not handle it properly, based yet again on assumptions and supposition.
Not only that, you've only made two points here:
1) The DM might have allowed an immediate action during a surprise round.
2) The DM might have allowed manifest defensively while the PC was paralyzed.
If the former is true, it's a valid point. The psion would have had slightly more power than she should have. But, surprise rounds are a very small part of combat and you don't always get attacked in them (sometimes, the bad guys move to position or attack someone else in the group or something). It is not the reason this particular psion was so successful. She was so successful because psionic Elans (i.e. ones with more than 2 PP) are broken.
If the latter is true, it's mostly irrelevant since the Psion was paralyzed in one encounter out of about 60 encounters in this campaign (8+ months, 1-3 encounters per 7 hour session per week).
irdeggman said:
Pretty much almost everything you have laid out shows why you came to the conclusion that psions are overpowering and almost all fo them (based on thsi exchange) goes back to the game not being constructed to properly challange your PC. If your PC had taken more damage in the bath encounter I do believe you would have different opinion of how powerful a psion can be - especially if that process was carried over into the remmainder of the game.
Again, you assume. Your entire argument is based off assumptions.
I've DM and played for nearly 30 years. I would know if the DM was making it easy for us. And in fact, this DM has challenged us more than any DM I've ever played under because he is one of those people who is constantly reading Dragon magazine, surfing the forums for good ideas, etc. It was a real joy to experience some of the twisted ideas that came at us.
I'd also put my experience up against your assumptions when it comes to a balance discussion any day of the week.
+8 to defeat Power Resistance in a game where magic and psionics are the same is ludicrous when it comes to balance.
Sure, you have to expend your focus. Big deal. That's easy enough to get back, even within the same combat.
The argument that you have to use up your psionic focus to do some particular psionic activity, hence you are really limited, is a really weak argument once you get out of low levels. At mid to high levels, you can do these types of activities practically at will.
Pro-psionic people are unwilling to admit that some of psionics is balanced, but some of it is very much not balanced.
irdeggman said:
In general PCs (of any class) should succeed but have to work at it. If they are not having to work at it (on the average) then the game is not being run correctly and the players (and DM) will get a slanted opinion of how things are based on the rules and game design.
If the DM is having to go out of his way to challenge one PC class over all of the other PC classes, then you have a balance issue.
That's the entire point of this discussion.