Scion said:
Nonproficiency hurts a bit though I would imagine.
The extra damage from the feat are extra damage dice. Hence, not multiplied on a crit.
One attack per combat generally which has a good chance to miss which kills the extra damage ability..
What nonproficiency? She had Martial Weapon Greatsword Proficiency since the beginning which she dropped near the end of 8th level with Psychic Reformation.
If I had problems hitting, I would up my "to hit" by Entangling the foe. And, the Bless/Prayer spells of the party Cleric helped as well. Or if I need more umph, I would flank, regardless of AoOs against my fairly high AC. Another tactic I used was charge/flank for +4.
It's easier to hit than you think. Armchair analysis doesn't always match with real game experiences.
Scion said:
It seems like this character simply cannot fail checks.. failing a vigor manifestation is likely death.. of course manifesting it in the first place means you didnt do anything that round..
Why dont the bad guys get to use tactics???
Ahh well.. without actually being there I simply cannot point out where things went one way while they could have easily gone some other way with a simple tactic change.
It's not that hard to 5 foot step to put up a Vigor in many circumstances. And, you'd be surprised at how many opponents started targeting my character, especially once they started realizing I could both fight and "cast" without any apparent armor. I especially attracted Rogues like flies to honey. For some reason, they tended to think I was an easy target. Maybe the DM just wanted to sneak attack me a lot.
If I was fighting monsters or fighters, AC boost. If I was fighting spell casters, Precognitive Defense (more for the add to saving throws). Fort Save = 1 PP for Resistance. Reflex Save = 1 PP for Resistance or Intellect Fortress. Will Save = 1 PP for Resistance.
Trust me. The DM threw everything he could at me when it became obvious to an NPC that I was a threat. But, our DM was reasonable about it. NPCs (like the Inspired and their "allies") tended to come at me full bore. Others who did not know her, did not until they learned something about her in combat.
Scion said:
So the dm broke the rules? You cannot use immediate actions while you are flat footed (even if you were laying down). One dead duck. It is an easy rule to miss though.
Yup. He broke the rules. Course, he set up the auto-ambush scenario against the PC in the first place. And, it didn't really change the outcome of the fight though. 2 or 3 more hit points from a dagger. Not exactly a "dead duck". Even with Sneak Attack (which I do not remember her having or not), the outcome would not have changed much.
Scion said:
Face down, eyes closed while paralyzed? no targetting.
Who said the PCs eyes were closed?
Would you as DM rule: "You were getting a massage, so your eyes were closed while doing this, and the poison paralyzed your entire body instantaneously including your shut eyes, and hence, you are dead because you cannot target any of your powers."?
It seems like an extremist adjudication, just to illustrate a point here on the boards.
Scion said:
But then, if it is injury poison and you did resilience away all of the damage then the poison wouldnt take effect.
Well, this was over a year ago. I seem to remember arguing it with the DM, but I could be remembering a different scenario and mixing them up. In any case, he was DM, so his final ruling is what goes. It really didn't make much of a difference and it made for an interesting unusual fight.
Scion said:
So not coup de grace? Was she trying to drown you or was she attacking you?
Surprise Round: Attack
Round One: Full Round Action to pull opponent 5 feet into tub of water, paralyzed character cannot resist, so is held under by weight of attacker automatically
Round Two: Attempt Coup De Grace
Round Three: Attempt Coup De Grace
repeat
Scion said:
If attacking then assassin with a dagger would likely have a few sneak attack dice.. so say 2d4+4+3d6 = avg 19.5 or 10 pp to negate each time, which isnt too bad.
If it was drowning then again underwater, facing down.. no targetting. And being attacked by a pretty inept assassin.. drowning is a slow way to go, it'll take minutes while coup de grace usually takes seconds.. with drowning the person has a chance of becoming unparalyzed or someone else coming by.
Who said she had sneak attack damage? By Assassin, I meant someone trying to kill me.
Who said she held me underwater face down?
All assumptions on your part. Course, it was over a year ago, so I do not remember all of the details either, but I do remember being able to counterattack. Hence, all of your speculations here are null and void.
Scion said:
It is definately rough. Although those who have the fewest ways around it tend to have the best fort saves to avoid it.
Definately a psion advantage, although being unable to move has always made me limit someones view. I'll have to check the rules to make sure I am doing it properly or not, if they mention anything about it at all.
True. But, all you have to see to target an opponent is a single toe with targeting spells / powers. Concealment does not work against targeting spells or powers against a creature (except Rays).
Scion said:
I did a pretty minimal pp expenditure run earlier which focused mainly on useing the feats and it would still run out after 2 - 3 fights easily, and that was 'without' useing the elans ability to absorb damage.
So, I am confused as to how 4 or even 5 combats a day would possibly have enough pp.
Simple. Put up 7 PP Inertial Armor and 1 to 7 PP Thicken Skin ahead of time (depending on whether it looks like a location for one battle or many).
Light battles then become:
1) Put up Force Screen for 1 PP.
2) Wade into battle.
3) Rinse and repeat.
Heavy battles then become:
1) Put up Force Screen for 1 or more PP (depending on what the opposition looks like)
2) Wade into battle.
3) Use Entangling Ectoplasm for 1 or 3 PP.
4) Sometimes, Metamorphis or Dimension Door or Empowered Energy Bolt or other power.
But, the idea is to conserve your PP for when you really need them. We have players in our game who go through spells like there is no tomorrow. Later in the day, they are out of the good ones. Psions always have good ones left over as long as they have a reasonable pool of PP leftover.
People keep focusing on "running out of PP". If you conserve and use low PP powers and only use the high PP powers when it is really critical, you can fight in many battles in a day. Running out of PP is a problem at lower levels. But, once you get to mid-level, a smart player can fight in a lot of combats per day.
And, this is not a Psion who went out of her way to craft psionic items to augment her PP.
The difference, and what makes this Psion overpowered, is that the Wizard either casts spells or he uses a Light Crossbow. Hence, a Wizard has to go through his spells in every combat and most rounds in every combat. Or, he is not helping. This Psion did not. She could wade in and fight instead of using PP every round. Hence, she had PP to spare when really needed.
Now, you can equate this to a Cleric, but again, the Cleric can only Spontaneously cast Cure spells. The Psion can Spontaneously manifest (and spontaneously metapsionic) ALL of her powers. The Cleric has more hit points. The Cleric tends to have better armor which can be offset at lower levels. But, I'd put this character up against a Cleric any day. Especially once she did the PrC into the Slayer class. Her BAB increases by one every level now. She gets 4+Int skill points per level. She can wear any armor. She gets D8 hit points.
And, this particular Psion had very few magical items. She would have been much more effective if she could have acquired better items.
PS. We have a Rogue 2 / Psion 6 / ShadowMind 2 in our current game who does not conserve. She is good for one, maybe two fights. Oh well. If the BBEG Fighter is whaling on her, she does full point Vigors every round or two instead of Dimension Door (which she has, but only uses when grappled by big monsters). My PC would have Dimension Doored away to fight someone else if the BBEG could easily get through my AC. Still 7 PP once, but not 7 PP every round or two.