Is the Warforged hosed vs. the Warforged Domain?

Control from turning does not allow a save nor have a duration, those are pretty big differences!

It is also possible to increase your undead turn resistance plus you usually become undead at a higher level.

As long as you are a warforged about level 5 or under and the game has this domain you are likely in constant fear that you will be controlled forever by someone with this ability.
 

log in or register to remove this ad

Slaved said:
Control from turning does not allow a save nor have a duration, those are pretty big differences!
Once your allies kill the cleric your problem is solved. If one particular character getting controlled is a sure-fire TPK, then perhaps that character was too strong to start with.
 

Nice to know that clerics only show up with the rest of the party around in a combat type situation.

I was worried that other plot elements may actually create a situation where the warforged is controlled by no one else knows about it.....

That is not the only worry, but it is certainly worriesome.
 

Slaved said:
Nice to know that clerics only show up with the rest of the party around in a combat type situation.

I was worried that other plot elements may actually create a situation where the warforged is controlled by no one else knows about it.....

That is not the only worry, but it is certainly worriesome.
In order to command, the cleric must be twice the Warforged's HD in pure cleric levels (counting PrCs that add to turning, of course). Once you get to level 3 or so (and probably even at level 2), you're never going to be fighting something like that on a lark--it is too powerful compared to the PCs to be anything less than a BBEG, and I have ZERO sympathy for a level 1 Warforged with his adamantine full plate.
 

Encounters with people 4 levels higher than your party occasionally happen. Although they are typically very dangerous. That it why I put the limit at about level 5.

After that it is still fairly easy to be turned however.
 

Slaved said:
Encounters with people 4 levels higher than your party occasionally happen. Although they are typically very dangerous. That it why I put the limit at about level 5.

After that it is still fairly easy to be turned however.
They do happen, but they are big set-piece encounters with the BBEG. ESPECIALLY in Eberron, that Cleric 4 levels higher than the PCs is someone important. They just don't give many NPCs PC classes at all, let around a decent number of levels in them.

On a side note, imagine a PC with this domain--who needs Leadership at level 6 when you can just have two level 3 Warforged slaves?
 

It may very well be a larger problem at lower levels but I do not see that as making this domain ok :) Especially in eberron where people are not incredibly high levels.

If you are level 2 running into a cleric level 4 or higher is not exactly uncommon. I have been told that some races average out to a higher level than that overall.
 

Slaved said:
It may very well be a larger problem at lower levels but I do not see that as making this domain ok :) Especially in eberron where people are not incredibly high levels.

If you are level 2 running into a cleric level 4 or higher is not exactly uncommon. I have been told that some races average out to a higher level than that overall.
I said that level 1 and 2 were the exceptions earlier--and those are the levels that Warforged are morbidly overpowered anyway, so it works out fine.
 

I find it problematic conceptually. Undead are repeled by the natural force of positive energy wielded for good. Elementals are subject to elemental opposition. The fact that red dragons can be rebuked by clerics with the Fire domain is weird but, well, it probably doesn't make that much of a difference. Very, very few player races have elemental subtypes.

What force simply compels warforged? I find it bizarre. Even a deity with Control Creatures (warforged) has to deal with saving throws.
 

pawsplay said:
I find it problematic conceptually. Undead are repeled by the natural force of positive energy wielded for good. Elementals are subject to elemental opposition. The fact that red dragons can be rebuked by clerics with the Fire domain is weird but, well, it probably doesn't make that much of a difference. Very, very few player races have elemental subtypes.

What force simply compels warforged? I find it bizarre. Even a deity with Control Creatures (warforged) has to deal with saving throws.

Oh i dunno, conceptually? maybey the force that created them? or once controlled them? or maybey any sort of construct controlling force? what powers an iron golem

I'm inclined to say magic, and the magic that created them and sustains thier life is what you control


Really im just pullin crap out my buttox here, but you get the picture, it'd be easy to rationalize something

And sure, you could say, but thats so cheesy!!

But so are robots in a fantasy game :P
 

Remove ads

Top