Is there a DM Obligation for PC Abilities?

What is the DM's obligation to the forgetful player who doesn't remember the PC's abilities?

  • 1. DM should remind the player when the ability is useful during the game.

    Votes: 12 13.5%
  • 2. DM can hint, but not tell the player, during the game.

    Votes: 4 4.5%
  • 3. DM should remind the player between sessions, but not during the game.

    Votes: 4 4.5%
  • 4. DM has no obligation to remind the player.

    Votes: 33 37.1%
  • 5. Nothing is true, everything is permitted.

    Votes: 12 13.5%
  • 6. A DM can try anything, but only the player can listen.

    Votes: 24 27.0%

  • Poll closed .
I would say no. The exception is where player knowledge knowledge is inferior to PC knowledge; for example where the party encounters something the players are utterly unfamiliar with (generally due to setting), but some or all their PCs would immediately understand.
 

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Kurotowa

Legend
So let's sketch a hypothetical. The party leveled up two weeks ago and Joe's PC got a new ability that's a little specialized and hasn't come up in play yet. Then the situation where it applies arrives and Joe doesn't recall he's got an answer for it, but I do. What do I do?

If I'm a player at the table, you can better believe I'll say to Joe "Hey, didn't you get a new ability to use for this?" We're friends, I want Joe to get his moment to shine, and forgetting about a new and unused ability can happen to any of us. Saying nothing would be a dick move.

Now with that established let's turn it around. If I'm the DM instead of a fellow player, do I have a reason NOT to say that to Joe? Well... maybe I do. As the DM I'm supposed to pose challenges to the players and let them come up with the solutions. If I offer up the solutions to them I'm cheating them out of the fun of the game. So maybe I don't offer the reminder immediately. If they do something else right away, fine. If they don't, then I can ask Joe for a DC 5 Int check to win a reminder that he just learned a new trick. Making him roll for it means it feels less like the DM coaching the players and more like the character recovering from a moment of forgetfulness. And of course, as others have said, if Joe's a new player he gets a lot more free reminders about how the game works.
 
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cmad1977

Hero
So let's sketch a hypothetical. The party leveled up two weeks ago and Joe's PC got a new ability that's a little specialized and hasn't come up in play yet. Then the situation where it applies arrives and Joe doesn't recall he's got an answer for it, but I do. What do I do?

If I'm a player at the table, you can better believe I'll say to Joe "Hey, didn't you get a new ability to use for this?" We're friends, I want Joe to get his moment to shine, and forgetting about a new and unused ability can happen to any of us. Saying nothing would be a dick move.

Now with that established let's turn it around. If I'm the DM instead of a fellow player, do I have a reason NOT to say that to Joe? Well... maybe I do. As the DM I'm supposed to pose challenges to the players and let them come up with the solutions. If I offer up the solutions to them I'm cheating them out of the fun of the game. So maybe I don't offer the reminder immediately. If they do something else right away, fine. If they don't, then I can ask Joe for a DC 5 Int check to win a reminder that he just learned a new trick. Making him roll for it means it feels less like the DM coaching the players and more like the character recovering from a moment of forgetfulness. And of course, as others have said, if Joe's a new player he gets a lot more free reminders about how the game works.

As a DM I absolutely remind the player of things that their CHARACTER WOULD ABSOLUTELY KNOW!

A couple times anyways, then it’s not on me and I have other things to worry about.
 

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