Grayhawk
First Post
diaglo, did you see my question for you in post #96?diaglo said:that had been my hope too.
diaglo, did you see my question for you in post #96?diaglo said:that had been my hope too.
rogueattorney and I actually agree on something.rogueattorney said:And your point? We are talking about a rules-liter version of the game are we not? It seems those things would go hand in hand.
buzz said:You must have been playing a different version of D&D than I was. It's not like rules-lawyering, monty haul-ism, and munchkinism started with d20. I mean, Arduin, anyone?
buzz said:I still maintain that BD&D is not "rules lite", FWIW. Risus is rules-lite. Over the Edge is rules-lite. BD&D is simply "lite"-er than D&D.
A lot of us have mentioned C&C as a potential holy grail for the rules light(er) D20 players, but from what (admittedly little) I have seen of it so far I'm not sure this is going to be the case.rogueattorney said:My hope is that Troll Lord's C&C fits the bill.
Ourph said:There's a large difference between a rules-lite system and a rules-empty system. Most of the games touted as "rules-lite" in the modern RPG market seem to me to be more like storytelling guidelines than actual rules. I want crunch in my rules-lite game, I just want a heck of a lot less of it.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.