Ancalagon
Dusty Dragon
Such unjustified rapid healing is the most ridiculous design decision of all time, and it renders otherwise-decent games (such as 5E, and apparently PF2) completely unplayable to anyone who cares in the slightest about having a world that makes any amount of sense.
I see your dilemma. I'm going to repeat myself from another thread.
5e characters are not normal human being. A 5th 5e level character can jump off a 5 story building and survive. Sure, normal humans have done that too. But they can't do it every day and wake up just fine the following morning! Not taking "real" damage in a sword fight might be "luck". But falling down a 50 foot cliff? That's not luck or skill, that's... concrete.
So the PCs are ... legendary heroes - not just at level 20, at level 5. They are blessed by the gods. Heck, maybe they are gods - very minor gods, but gods nevertheless. I saw a show that was a decent (not great) re-rendition of "journey to the west" called "new legend of monkey" and the characters - who are mostly gods - really feel like level 5-9 D&D characters...
You can even have a world where there are two rulesets in effect, one for "mere mortals" and one for such heroes: The Monkey King and the GLOG Funnel
I suppose you could say that other rules with fast healing are also pointing to that direction, such as PF2. Although if it takes 40 minutes of table time to heal, "fast" is... perhaps a misnomer

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