AFGNCAAP
First Post
I think one of the key things that any player/DM can benefit from a large amount of source material is being able to pick & choose what you want to use or allow in a game. Though I didn't think I'd wind up doing it, I've accepted using new base classes from many of the WotC supplements (psionic classes, archivists from HoH, warlocks from CA, etc.). However, just because the warmage class appears in CA along with the warlock doesn't mean I have to allow both in my game.
It's a nice option, IMHO, esp. if you don't have the time/desire to create whole new content for a game.
And, in a way, I think it potentially serves as a testing ground for the new edition. What are the odds that warlocks & action points may become part of the core ruleset for the next edition? Or some new rules from the various environmental handbooks may pop up in the new DMG on rules/effects for certain environmental conditions? Or possibily popular new magic items, monsters, spells, or the like becoming added to the new edition of the "default" material?
It's a nice option, IMHO, esp. if you don't have the time/desire to create whole new content for a game.
And, in a way, I think it potentially serves as a testing ground for the new edition. What are the odds that warlocks & action points may become part of the core ruleset for the next edition? Or some new rules from the various environmental handbooks may pop up in the new DMG on rules/effects for certain environmental conditions? Or possibily popular new magic items, monsters, spells, or the like becoming added to the new edition of the "default" material?