Island Empire, Part III, The Lich's Curse

Appreciative

Scotley said:
OOC: [sblock=For any who are interested]Being the wicked DM that I am I arranged for the homunculus to depart for the Sea Sorcerers ship with the phylactery immediately as the ritual was completed. I set a number of rounds before the ritual was complete when you started your assault on the final building. You had a chance had you moved quickly enough, to stop the ritual. Or possibly arrive in time to see the homunculus departing. In all fairness I didn't expect you to get there in time, but I did make it possible. I really thought someone might go up on the roof and come in the hatch during the ritual. Anyway, the curse would have been avoided and I'd have set up plan b or maybe c for the new adventure. [/sblock]

[sblock] Ah, yes, on of my favorite GM ploys, having the easy way available as an alternative. I know I once ran a Shadowrun game where the players had to break into a house to steal something. They went through hell and high water trying to come up with elaborate means to get in undetected and to foil any security. I had expressly written in my game notes that the house's owner had left in a hurry, and the front door was unlocked and the alarm system was not activated if they might go up to try the door. They ended up setting off the alarm system because they were trying so hard to deactivate it. I won't tell you about what they did to gain entry. I was trying so hard to keep a straight face and not bust a gut from holding in the laughter. [/sblock]
 

log in or register to remove this ad

OOC: Mingo has not mentioned the name of the deity invoked in the curse, because Geoffrey mentioned that he wanted more time to investigate before passing that information along. Has Geoffrey mentioned that name in this conversation?
 

OOC: I'll Give Geoffrey a little more time to join the conversation before moving on. Todd's got a lot going right now, but hopefully will join us soon.
 

SirCaith said:
[sblock] Ah, yes, on of my favorite GM ploys, having the easy way available as an alternative. I know I once ran a Shadowrun game where the players had to break into a house to steal something. They went through hell and high water trying to come up with elaborate means to get in undetected and to foil any security. I had expressly written in my game notes that the house's owner had left in a hurry, and the front door was unlocked and the alarm system was not activated if they might go up to try the door. They ended up setting off the alarm system because they were trying so hard to deactivate it. I won't tell you about what they did to gain entry. I was trying so hard to keep a straight face and not bust a gut from holding in the laughter. [/sblock]

[Sblock=SirCaith]That's great. I've been on both ends of that sort of situation and I definately prefer the DM's side for such things. Maybe I'll arrange something similar for you all in the near future. <insert maniacal laughter here> Shadowrun seems to be a wonderful medium for such things. Are we still waiting for some players to post in your game? I'm sorry I haven't been more responsive as a player or DM of late, my new job is keeping me very busy.[/sblock]
 

Lou said:
OOC: Mingo has not mentioned the name of the deity invoked in the curse, because Geoffrey mentioned that he wanted more time to investigate before passing that information along. Has Geoffrey mentioned that name in this conversation?
OOC: Personally, I don't see how he could object, especially if it might help the church rid us of the accursed curse. I haven't noticed him mentioning the name, and, in fact, I don't even remember noticing the Sea Sorcerer invoking any such name, but that's just my notorious "swiss cheese memory."
 
Last edited:


The chancellor responds, "Dark news, for that name has been associated with many a sad tale over the years, especially in the north. I fear I will have to consult with the Druids on this matter." A sour look comes over his face as he says this last. "Such direct application of deific power on this plane should be thwarted by the barrier. Something is terribly amiss I think. We knew the Druids had been very active the last couple of months, but we didn't know what was going on. I think now you've given me enough information to be able to ask some tough question that they'll be hard pressed to evade." He looks at each of you in turn. "So what would you have of me? I'm sorry to say that my shielding you from the curse will be quite temporary."
 

Off to Consult

"I am more accustomed to dealing with more typical undead and any information you have as to how we can best combat this creature who once was the Sea Sorc. would be most welcome. Aid i have requested from the church in the form of some Champions of Heaven but i feat given the Sea Sorc. past we will need you help in securing healing and protective magics and I would of course ask that you bless the "Radiant Sun" before we set off on this endeavor" Geoffry says
 

OOC: First of all, I haven't seen any mention of the deity that was named. I presume that it was said right in front of Gnurl? I would like to know which deity it is, please.

Gnurl says to the Chancellor, "How temporary would your suppression of the curse be? And how close to you would we need to be in order for you to grant us the suppression? I, for one, would be very grateful for ANY respite from the curse that you could give to us, but it would seem to me to come in most handy if you could suppress the curse immediately prior to our engaging the Sea Sorcerer in battle again. If only there was a way that such could be accomplished...."
 
Last edited:


Remove ads

Top