Island Empire, Part III, The Lich's Curse


log in or register to remove this ad


Round 4

Turning to the large barghest, Geoffrey will begin saying a prayer and will call out "I bind you to this place and combat demonspawn"

For the DM
[sblock]Geoffrey casts dimensional anchor on the big bad[/sblock]
 

Round 4

Finn 23
H'Roosh 23
Mig 16
Mingo 15
Gnurl 13
Radoon 12
Geoffrey 11
Scribe 10
Anson 7
Barghests 6
Balmal 4

As Anson drops the one foe, he quickly turns and swings at the dire wolf, but misses.

Finn shifts diagonally around the side table, warily watching the giant creature. A large bronzed bust of a Saint's head floats off a high shelf and picks up speed as it flies into the shoulder of the goblinoid with a clang against his armor. While the bust doesn't hit with great force a shower of sparks suggests that it had some effect.

Ignore me at your peril, beast! I'll show you the error of your ways though my fists still move with the speed of turtles!
H'Roosh again flings a fist at his foe, his knuckles impacting the small of the Barghest's back - where it's kidney's should be - as it turns to confront Geoffrey. The Barghest arches its back and howls in pain before crumpling to the floor.

Mig again defends Anson growling, leaping and snarling at the much larger canine and its rider.

Headless of her own safety, Mingo, fearing for Anson and Mig, ignores the bad guy behind her and slings three skiprocks at the dire wolf, trying to get the attention of the bad guys. The foe behind her takes the opportunity to try and sink its fangs into her leg, but it is foiled by her magical defense. The first two skiprocks hit the beast and bounce towards the rider. The first bounces off his armor, while the second skips off to the wall.

"Chew on that you Hellspawn! I'll teach you to pick on us Little People!" says Gnurl with all the venom in his voice that he can muster. The bolt of lightining streaks out and while both Goblinoid and rider manage to avoid the worst of it they are both singed and the dire wolf looks even bigger with all his fur standing on end. As soon as the spell is completed, the still invisible Gnurl knows that he must move, or else they may pinpoint his position. Therefore, to keep them guessing, Gnurl moves.

Finding himself outside the now open window, Radoon will launch a defenstrating volley of daggers (okay really he's throwing in the window rather than out, but I couldn't pass up the chance to use an unusual term). While he gets some damaging hits on Mingo's foe (#3 having already been slain) it seems likely that the non-magical daggers have no effect (DR10/magic).

Turning to the large barghest, Geoffrey will begin saying a prayer and will call out "I bind you to this place and combat demonspawn!" [sblock=Geoffrey]This normally requires a ranged touch attack, but in the interests of moving things along I'm going to just give you the hit.[/sblock] A luminous ray lances out to strike the goblinoid and leave him covered in a sparkling field of energy.

As Anson is bitten again, he yells out, "Mingo, we're trapped!" Anson swings at the dire wolf in front of him with a full attack, hitting the dire wolf with one long sword swing and one short sword swing. The great wolf though hit several times and blasted with magic remains strong and Anson realizes that it must be at least as strong as its rider if not more so.

The goblinoid yanks the reins and whirls the great wolf away from Anson and Mig (giving attacks of opportunity...) and sends it lookiing for the invisible wizard. The great wolf puts his nose to the ground an begins to search and turns at the desk crushing part of it and sending a chair tumbling over. The wolf points its nose directly at Gnurl with a final mighty whiff and its tail stands out behind making a great canine arrow pointing directly at the diminutive wizard. The goblinoid makes three attacks with his great blade (1d20+22=34, 1d20+17=20, 1d20+12=27) with the weapon striking him twice (damage (3d8+8+2d6=35, 3d8+8+2d6=24)). The remaining Barghest attacks (1d20+14=17, 1d20+9=14, 1d20+9=26) Mingo from the flank getting one hit with a claw (1d6+3=4).

Balmal is trying to save the fallen scribe.

Actions for round 5?


OOC: Miss chance (1d100=86, 1d100=59) vs. Gnurl's invisibility.
 


Gnurl Whiskerling hp17+16/76,AC23,ActvSpells:GtrMagArm,SeeInvis,GtrInvis

Gnurl backs cautiously from the foe who hit him (withdrawing as full round action, to avoid AoO), headed for L6. As he does so, he withraws a potion of Cure Serious Wounds, which he hurriedly imbibes (getting back 16hp, which almost doubles his remaining hp). As much as he desires to call for his mama, Gnurl remains as quiet as a mouse, and hopes that the foul odor of the deceased barghest will mask his scent from the "wolf's" senses.

[sblock=OOC]Goin' for the ol' TPK, eh, Scotley?[/sblock]
 

Seeing foe #5 not phased by his hits, Radoon throws another barrage of daggers (2 followed by 2 more) at the rider. His motions are so fluid it nearly looks like a well rehearsed dance. The first proves to be a shot only a master thrower would be able to pull off and hits the rider solidly in his right shoulder.

To hit with +1 shocking dagger and +2 cold iron dagger (1d20 14=34, 1d20 14=16)

YES!!! A Natural 20!!!

crit check (1d20 14=24)

damage - damage (1d4 6=8)

electrical damage (1d6=3)

Total of 11

+1 adamantine dagger and +1 dagger from shaman (1d20 9=20, 1d20 9=16)
 

H'Roosh

Free at last!

H'Roosh springs into action, moving swiftly around and over the bodies of the fallen to launch an attack against the Great Wolf. As he ends his tumbling approach, he strikes out with a fist and connects solidly. As his hand impacts the wolf, a spark jumps out and an enormous clap of thunder rocks the small tower.


[sblock=Combat Rolls]Moving as follows: D10, E11, F11, G11, H10. Tumbling to avoid AoO as he moves into the last square.

Tumble Check: 1d20+11=27

To Hit: 1d20+13=28

Attack Damage: 2d6+4=12
Electrical Damage: 1d8+5=11
Sonic Damage: 5d6=12


That's a total of 35 damage to the wolf (possibly only 29) and 12 to the rider (possibly 06).

Deafness Duration:2d6=7

Both the Wolf and the Rider will take the Sonic Damage and the Deafness, and should make a Fortitude Save to half the Sonic Damage and negates Deafness.

No one but wolf and rider should be within the blast cone.[/sblock]
 

Leif said:
[sblock=OOC]Goin' for the ol' TPK, eh, Scotley?[/sblock]

[sblock=Gnurl]No, I could have focused on one party member and killed somebody by now. I decided to let the bit guy attack whoever did the most harm to him in a round. Now that the big bad wolf is nearly dead and if they are deaf as well, it is unlikely they'll be able to get to Gnurl again. At least as long as he stays invisible. [/sblock]
 


Remove ads

Top