pauljathome
First Post
Okay, so the hobgoblin has an action that gives another hobgoblin advantage on its next attack against an enemy that's within reach of both of them. Is it just me, or is this ability mathematically stupid?
At least this silly ability is only in the playtest. WOTC pretty routinely made insansely bad powers. And often argued at length that they were, in fact, quite balanced.
The archetypical example from 4th ed is the Ranger Twin Strike ability vs whatever the heck that stupid one that added +2 was called. Yeah, I know that they eventually changed it so it wasn't quite as bad but that took something like 2 or 3 years IIRC.