[b]Total [/b] Base Armor Shld Dex Size Nat exalted insight Deflection[/B]
[b]AC: 25[/b] 10 +0 +0 +2 +0 +1 +6 +5 +1
[B]Touch:[/B] 18
[B]Flatfooted:[/B] 17
Base Mod misc [B]Total[/B]
Fort:...+6......+2......+1.........+9
Ref:....+6......+2......+1.........+9
Will:...+6......+4......+1.........+11*
Notes:
* Additional +2 against school of enchantement from Still mind
* Additional +1 so spells and spell like effects (nimph's kiss)
immune to detect thoughts, discern lies and detection of alignment from vow of poverty feat
Evasion class ability
Misc: +1 from vow of poverty
Purity of Body (Ex): immunity to all diseases except for supernatural and magical diseases.
[B]Skill Points:[/B] 85 [level 1: 4*(4 base monk +2 int) +4 human +1 nimph's kiss, levels 2-8: (4 base monk +2 int) +1 human +1 nimph's kiss]
Skills Total Ranks Mod Misc
Balance (Dex) +13 +9 +2 +2 tumble synergy
Concentration (Con) +12 +10 +2
Diplomacy (Cha) +8* +0 +2 +2 (nimph's kiss) +2sacred vow +2 sense motive synergy * +2 with good creatures (nimbus of light)
Hide (Dex) +11 +9 +2
Jump (Str) +11 +9 +0 +2 tumble synergy
Listen (Wis) +14 +10 +4
Move Silently (Dex) +11 +9 +2
Sense Motive (Wis) +14 +10 +4 +2 with good creatures (nimbus of light)
Spot (Wis) +14 +10 +4
Tumble (Dex) +14 +10 +2 +2 jump synergy
Note+ +2 to cha related checks (nimph's kiss)
JonnyFive said:i'm more familiar with the races of eberron than i am the settings, so for FLF i'd go with a warforged monk/fighter. all i really need is a place to start for my backstory.
JimAde said:Actually I was thinking my homebrew. It's a pretty standard-issue D&D world, which is to say nothing like Eberron. Much lower magic, so this guy would have been considered a pretty powerful caster there. Since you want him to be a social power here, I'll make sure to give him a high Diplomacy (the other bonus skill I'll take) and say he's ingratiated himself as a lieutenant to some local power broker (one of the trade houses, maybe?).
Do you have an objection to the Orb spells from Complete Arcane? Some people feel they're too powerful, but I like them for a high-dex character.
ShaggySpellsword said:Just for info purposes: Gavin D'Orien is going to be a Fighter4/Mark of Passage Heir 4 and Conjurer(no illusion/necro) 8. He will probably qualify as a frontline, or at least second line fighter. His AC won't be bad (full plate+shield), and he'll be able to dish some damage with his bastard sword. His spell selection will be primarily mobility enhancement (featherfall, dimension door, swift fly, swift expeditious retreat, teleport, etc.) to reflect his House Orien wizard's training, with secondary focus on utility and buff spells. He will not have much in the way of nuking power...though a well-placed Still Spell will let him do a little of that.
He, basically, will have made a career on either getting into tough fights quickly as extra support, or finding those who are in a tough situation and getting them an Evac.
IcyCool said:The Dwarf I'm looking to play (Wodrix Stonejudge) is going to be a cleric on one side and a wizard/runesmith on the other, so he'll be walking around in heavy armor with shield. He'll be as much a fighter as a cleric is. So not terrific on the front line, but not bad either.
JonnyFive said:ok here is a shot-in-the-dark backstory, let me know what ya'll think please
also what system for char generation are we using for charecters? snip
Steve Gorak said:OK, here is my submission.
I see my character as an ascetic follower of the silver flame. He's a monk/psion, with the vow of poverty feat.
I know little of the Emberron campaign setting (although I own the book) so any assistance in the background will be appreciated.
Please let me know if the concept is accepted. I'll wait for approval before continuing working on the character.
Obi459 said:Masleh, I decided to have propose a human bounty hunter. Here’s my concept, enjoy: snip
Icycool said:I'm shooting for (Wizard 5/Runesmith 2/Cataclysm Mage 1) on one side, and (Cleric 5/Divine Oracle 3) on the other side.
Question, how are we doing attributes? Rolling method? Point buy?
Masleh said:The concept is approved, though there are a couple of things we're going to need to flesh out. Psoinics are unusual outside of Riedra and Khalshatar, some explination might or might not be required ((I'll need to check back with the Eberron setting books) and Nymphs Kiss I have a slight problem with. You can keep it's +2 bonus to Cha related skills, but the extra skill point per level feature I'm removing for balance concerns. The +1 bonus on saving throws against spells functions only against fae or evil descriptor (not simply spells cast by evil characters) spells. We'll work on the fae that's associated with that feat when we flesh out the rest of your character.
Lastly, vow of poverty is a very powerful feat, so I'm more strict on what does and does not violate the vow then even what's described in the book. Your portion of recieved treasure is meted out to charity and other works of good, not spread around the rest of the party. Secondly, the exalted bonus to armor class, due to it's similarity to the AC gained from being a monk, is halved.
Point buy, 38.
Masleh said:Point buy, 38. What book is the Runesmith from?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.