Item Creation and Table 5-1: Character Wealth by Level DMG

half-cost?

I think I read in the DMG that, when creating NPCs and equipping them, count items that could be made by the characters as half-cost when counting against equipment per level.

I'm not positive on the half-cost, but I'm positive it's in the NPC section. I would use a similar rule.

zyzzyr
 

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Re: half-cost?

zyzzyr said:
I think I read in the DMG that, when creating NPCs and equipping them, count items that could be made by the characters as half-cost when counting against equipment per level.

I'm not positive on the half-cost, but I'm positive it's in the NPC section. I would use a similar rule.

That's is 70% cost, FYI.

And no, you shouldn't use those rules for PC, as it also states on page 43 of the DMG. Instead use the rules for excately this, ie DMG, page 42-43.
 

Ridley's Cohort said:


I deduce that you are alluding to the fact that the Wizard is likely to have spent xp and money on created items he no longer owns.

That line of thought applies equally to non-Wizards too.

The wealth guideline, to the extent it is useful, takes all that into account. It does not make sense to take wealth and xp away from a newly created 7th level Wizard any more than doing the same for a Barbarian.

If I asked you to make a 7th level Barbarian for my campaign, and then took away 5000 gp and 5000 xp, because "my campagin is pretty tough, and you must of drank a lot of potions and probably died once earlier on," you could rightly call me a blathering idiot. I should have asked you to make a 6th level Barbarian in the first place.

Same story with the Wizard.

Other than creating new characters, the wealth guidelines give the DM a guestimate of whether the PCs are "appropriately" magicked up relative to the CR system.

Damn, that sounds good.
 








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