What do you think about the current amount of feats required to make items?
Looking back at the way things used to be in 2nd edition, by the time you hit level 14 you could make anything you liked almost. The way things are now, you have to use 6 feats, leaving you with 2 left for extra snackies such as quicken spell, combat initiative or whatever....
Does anyone else think that you should either a) get more bonus feats to reflect the way it used to be in 2nd edition or b) make a new feat system with a wider range of items you can create.
One thing I don't agree with the new system is the power of the items you can create using the rules as they are. As soon as you have the cash, which mage ISN'T going to create a +6 int/cha item to boost his daily spells and DC's? I am thinking of limiting the power of items to be similar to the weapon bonus limits...ie 1 point per 3 levels of the creator. What do you think about that?
Thanks for the input !
Looking back at the way things used to be in 2nd edition, by the time you hit level 14 you could make anything you liked almost. The way things are now, you have to use 6 feats, leaving you with 2 left for extra snackies such as quicken spell, combat initiative or whatever....
Does anyone else think that you should either a) get more bonus feats to reflect the way it used to be in 2nd edition or b) make a new feat system with a wider range of items you can create.
One thing I don't agree with the new system is the power of the items you can create using the rules as they are. As soon as you have the cash, which mage ISN'T going to create a +6 int/cha item to boost his daily spells and DC's? I am thinking of limiting the power of items to be similar to the weapon bonus limits...ie 1 point per 3 levels of the creator. What do you think about that?
Thanks for the input !