Lanefan
Victoria Rules
Yes, count me in for that one; and that's where I'd start the game were I to ever run 4e. (probably add 10 to all the level numbers to make things parse a bit better for the players...)jmucchiello said:My question is will anyone want to see a revised Beyond Level One for sub-heroic play. All those extra hit points must come from somewhere.
Levels -9 to 0: Common Beginnings ....
As for 1e going beyond the levels on the tables: it's pretty easy to figure out the progression on the tables and just extrapolate from there and keep going, for the most part. I've had to do this not for PCs, but for the occasional ridiculous-level opponent they ran up against; worst case I can think of was trying to figure out all the weapon-spec. bonuses and attacks-per-round etc. for a 25th-level two-weapon Fighter (who was also a divine minion), where the weapon spec. tables don't go anywhere near that high.
One house-rule I brought in for my last campaign is that past-name-level characters who would by RAW just get a fixed amount of h.p. per level (3, for a Fighter) instead rolled a die of half the size they had before (so for Fighter, a d5). In every case except Cleric and Ranger, the average of this roll is the same as the fixed number they'd get anyway. And of course they'd get their Con. bonus, assuming they still had a Con bonus by then.
For my current campaign, 9 sessions in and level 2 still not visible with binoculars, I'm not too worried about any of this quite yet.

Lanefan