"It's not a question of where it grips it..."

The Thayan Menace said:
I believe that, as an energy spell, fireball does indeed damage inanimate objects ... and that is written within the core rules.

Really? You think that "the fireball sets fire to combustibles and damages objects in the area. It can melt metals with low melting points, such as lead, gold, copper, silver, and bronze," can be interpreted as the spell doing damage to inanimate objects? And think, we're not even talking about old AD&D1-style arguments about how much space a fireball will fill underground, or whether that lightning bolt could be made to bounce and hit an opponent 2 or 3 times....
 

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Stating The Obvious

king_ghidorah said:
Really? You think that "the fireball sets fire to combustibles and damages objects in the area. It can melt metals with low melting points, such as lead, gold, copper, silver, and bronze," can be interpreted as the spell doing damage to inanimate objects?
Uh ... yeah .... :\

Do you play 3.5?
 
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The Thayan Menace said:
Uh ... yeah .... :\

Do you play 3.5?

He's quoting 3.5.

SRD - Fireball
Evocation [Fire]
Level: Sor/Wiz 3
Components: V, S, M
Casting Time: 1 standard action
Range: Long (400 ft.+40 ft./level)
Area: 20-ft.-radius spread
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
A fireball spell is an explosion of flame that detonates with a
low roar and deals 1d6 points of fire damage per caster
level (maximum 10d6) to every creature within the area.
Unattended objects also take this damage. The explosion
creates almost no pressure.

You point your finger and determine the range (distance
and height) at which the fireball is to burst. A glowing,
pea-sized bead streaks from the pointing digit and, unless
it impacts upon a material body or solid barrier prior to
attaining the prescribed range, blossoms into the fireball
at that point. (An early impact results in an early detonation.)
If you attempt to send the bead through a narrow
passage, such as through an arrow slit, you must "hit" the
opening with a ranged touch attack, or else the bead strikes
the barrier and detonates prematurely.

The fireball sets fire to combustibles and damages
objects in the area. It can melt metals with low melting
points, such as lead, gold, copper, silver, and bronze. If
the damage caused to an interposing barrier shatters or
breaks through it, the fireball may continue beyond the
barrier if the area permits; otherwise it stops at the barrrier
just as any other spell effect does.


Material Component: A tiny ball of bat guano and sulfur.

The Auld Grump
 

wingsandsword said:
In a d20 Modern campaign I had once, one player went out of his way to bludgeon us with his knowledge of hospitals. He worked as a computer technician in a very large hospital, and in two different adventures they went into a hospital. Not being an expert on the subject, and it being a fairly cinematic game, I went with the way hospitals are always portrayed in action movies and TV shows. When the PC's went to look at the charts on a person they were there to see, he pipes up on how recent legislation into medical privacy made it illegal to have those charts in the open, so they couldn't just walk up and view his charts. I told him that it was my game, and this isn't the real world, it's like an action movie or a TV show, and you see it in the movies and TV all the time, he got really upset by that saying that if it's unrealistic there is no way he can play his character. In a second adventure, the PC's decided to break into a doctors computer to steal some records. He took this opportunity to nitpick everything I said and he did, since he worked on computers and medical records. Everything the PC's did, he said wasn't possible because he knew how computers like that were set up, and every ruling I made he said I was wrong because he knew the subject better than me.

"Oh, while you were digging around in that room you accidentally prick your finger on a needle that has ebola on it. Your head explodes. And by an amazing coincidence, the next 50 characters you roll up happen to all be on a bus that drives off a bridge into a lake, drowning them all."
 



It's a Brown Horse that eats Green grass

My group used to have a player, (Before I came along) that always asked what kind of horse they had just purchased. This player would describe in detail exactly what kind of horse she bought, and what its attributes should be... My GM decided that from thence forward all horses were brown... That's it, just brown.
 


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