• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

J. Alexander's Four Lands Part 2, redux

Angelo

"You have a fine grasp of strategy my friend. I think that your plan will work well. Tetsu, I have a song that could render you invisible if this would help in your mission to loose the horses?"

[Sblock=For the DM]"Bodie, could I trouble you to go with Tetsu and let us know when he is ready to loose the horses?"[/sblock]
 

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The Comission

For Angelo
[sblock]Sure play favorites send me into harms way while it slumbers and eats fish. In a huff bodie flys off with the Dwarf.[/sblock]
 

Tetsu

"Quick on my feet and light on my feet are not necessarily the same thing, friend. I move fast, but have little skill other than native nimbleness for moving about unheard. Never-the-less, I'll give it a try. And I would appreciate any help you could give me, Master Bard."
 

Angelo

The bard sings a jaunty tune that ends with a bit of discordant sounds in a strange language, but at the end of it the Dwarf vanishes from sight. "It will persist for about 10 minutes or until you attack someone. Use it wisely."
 


Lucien Montrose

I'm sitting on Trelayne, waiting for Tetsu to let us know he's ready to start the plan in action. If there is a place where we can move closer to the raiders' encampment without being seen or heard, I would say that Angelo and Lucien will move there.
 


The Comission

Tetsu quietly slips up behind the picket line while Angelo and Brother Lucien ready themselves to attack the camp. Tetsu reaches the picket line but the horses begin to stir and become somewhat restless as they may have sensed him....

Tetsu needs to roll a move silenty check for me again?
 



Into the Woods

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