Jabberwocky!

BOZ said:
We’ve been working on a conversion of the Jabberwock from Monstrous Compendium Annual #3 in the Creature Catalog Overhaul Project thread (just go to the last page – trust me) and got stuck on a certain issue.

We want to preserve the idea that the creature is vulnerable to Vorpal weapons (you remember the poem right?) but are having a hard time deciding on a way to make this rules-friendly. We tinkered with different ideas: just giving it DR 15/magic and slashing; giving it regeneration with vorpal weapons as a weakness; making it immune to damage from all non-vorpal weapons.

Right now, we are down to two ideas that might work.

One is to make all weapon attacks nonlethal damage (as if it had regeneration) but it is still subject to critical hits from vorpal weapons.

The second is to give it a damage reduction that only vorpal weapons overcome.

Ideas? :) Discuss!

Since vorpal weapons kill in a single hit regardless of DR, just give them an outrageous DR like 30/magic and slashing. Also, give them all energy resistances at 10. That should make them quite difficult to kill without a vorpal or at least magical slashing weapon.
 

log in or register to remove this ad

BOZ said:
Well, the tricky DR is one way, but I had figured out another way that I liked. I was going to go with it unless someone had a way of working on the DR that I liked better:

Resistance to Weapon Damage (Ex): A jabberwock treats damage from bludgeoning, slashing, and piercing weapons as nonlethal damage. A vorpal weapon can kill a jabberwock if the wielder successfully cuts off its head.

Knight Otu suggested something that I might add on though:

I do with otu's!
 

Remove ads

Top