JollyDoc's Shackled City: FINAL POST [Updated 11/2!!]


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gfunk said:
Nice post JD, good to see some RPing for a change.

Fight with Adimarchus (Part I) concluded tonight.

1 PC imploded, 2 PCs paralzyed (and reduced to zero strength)
Hmm...he looked thougher to me in the book. But what's this part 1? Did you break off in the middle of the fight?
 

Neverwinter Knight said:
When enters big red?
We plugged him in at the end and I was running him for JollyDoc. The party did quite well against him, especially considering that they had precious time to buff.

Neverwinter Knight said:
Hmm...he looked thougher to me in the book. But what's this part 1? Did you break off in the middle of the fight?
Oh, he's plenty tough. All the casulaties he inflicted on the party were with minor damage to himself, despite herculean efforts to the contrary. We did have to pause the fight in the middle b/c it was rapidly approaching midnight. Fortunately for JollyDoc, we paused right on Adimarchus' next action, therefore giving the DM a full week to ruminate on the myriad possibilites.
 


gfunk said:
We plugged him in at the end and I was running him for JollyDoc. The party did quite well against him, especially considering that they had precious time to buff.

Seems hardly fair to have you two on the same side against the party. :)

GW
 

Graywolf-ELM said:
Seems hardly fair to have you two on the same side against the party. :)

GW


Well, if it's any consolation, I also let G run Thifirane in the final encounter with her in Oblivion, and you see how quickly she got punk'd.
 

JollyDoc said:
Well, if it's any consolation, I also let G run Thifirane in the final encounter with her in Oblivion, and you see how quickly she got punk'd.
I would not have thought that battle would be difficult for the Bright Axes, even with gfunk running her. Or did you have anything special planned, gfunk? ;)
 

Neverwinter Knight said:
I would not have thought that battle would be difficult for the Bright Axes, even with gfunk running her. Or did you have anything special planned, gfunk? ;)

Blessedly, Joe has not allowed gfunk to 'modify' any of the encounters that he runs.
 

Neverwinter Knight said:
I would not have thought that battle would be difficult for the Bright Axes, even with gfunk running her. Or did you have anything special planned, gfunk? ;)
Well, I tried mightily to get JollyDoc to change some of the encounters, but he was always reluctant because of the "X" factor. Namely, at high levels there is always a good chance that things will become very easy for the PCs or a TPK will ensue. If the "X" factor happens to be a product of the module (e.g. the Eriynes in Zenith Trajectory) then the DM can legitimately blame it on module design, thereby washing his hands of responsibility.

However, if the "X" factor results from DM tinkering with the module he will not have this convenient excuse to fall back on. Hence, JollyDoc was understandably reluctant to make any module changes. A few of my suggestions were to add levels of Frenzied Beserker in exchange for Barbarian levels due to party propensity to deal pure hit point damage. The ability to Deathless Frenzy would certainly have been comedy gold.

Alternatively, I thought about plugging in Revenenat, Keening Spirt, Kry'izoth, or T'lak'ith templates to leave the touch of Entropy on the campaign. Given the power of the latter two templates, the former two were more reasonable. However, neither was implemented for the reasons stated above. With that said, there may be some sentient undead forming in the final battle with Adimarchus if he keeps racking up the body count.
 

I may not access the net for a couple of days, so here it goes: Merry Christmas!

Since this time of the year many old friends return home, I might even get to host a quick one- or two-night X-mas session...maybe run a group through old Adi's plane. ;)
 

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