Jungle Deeps and Ocean Depths OOC - Full


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Since this is a 3.0 game, Invelion should be able to cast two spells in a round with Haste, no? So he'll activate his Boots of Speed and cast two Magic Missiles, one memorized, and one from his Pearl of Power
 

silentspace said:
Since this is a 3.0 game, Invelion should be able to cast two spells in a round with Haste, no? So he'll activate his Boots of Speed and cast two Magic Missiles, one memorized, and one from his Pearl of Power
Wasn't activating the boots of speed a standard action in 3.0? The extra action on this round goes to activating the item, so two spells are not yet possible.
 


Invelion will use his standard action to cast Magic Missile, as before then!

How do Boots of Speed work? Do you choose when you activate it how long you want it to last? Or can you decide on a round-by-round basis?
 

Round by round. But it takes a standard action to activate it each time, even if it takes a free action to dismiss.

Jarval, I'm just going to have to guess on the stats for the pseudonatural hell-hound, as I don't have time to look them up. I will need the stats for your summoned creatures in the future.
 

Let me see if I understand...if you have to activate it each round, then the only real benefit is the AC and the Jump bonus, right?

In a round that you activate Boots of Speed:
Standard action to activate - gain partial action, and have a move action left

So you have a move action and a partial action left, the same as if you had not activated the boots, except that if you use the boots you can't do a full-round action, right?
 

Yes, that's correct. If you activate the boots you could cast a spell and move (partial and ME). Though you can leave the boots in effect for longer and get the whole two-spells-in-a-round thing, as normal.
 

Isida Kep'Tukari said:
Jarval, I'm just going to have to guess on the stats for the pseudonatural hell-hound, as I don't have time to look them up. I will need the stats for your summoned creatures in the future.
No problem at all, I'll work up a list of creatures (with the pseudonatural template applied) that Mourn's likely to summon, and post it over the next day or two. I'll put up the pseudonatural template as well, just in case you need it.
 


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