I have a couple of questions I’d like answered by all you smart people out there. These are honest questions, not an attempt to Troll, just someone who’s been a long time reader, sometime poster, who just doesn’t get it, and would like some body to explain it to me. Now I’m not a rabid 4E fan...OK, maybe I am a bit, but not to the point where I can’t see some flaws, (I did playtesting for 3.5 and even have my name in the DMG which means that I found problems and was more than glad to report not only the problem but fixes for em
) but I am willing to listen to both sides of an argument.
What I don’t get is the intensity of dislike on some of the tidbits that we’ve heard about so far. Well, that’s not quite true. I can get the dislike, but the reasons why escape me, which is why I’m hear to ask those who have problems if they could answer a few questions. Again, this isn’t trolling, it’s hopefully intelligent discussion about opposing viewpoints and the motivations behind those view points.
OK, on to the confusion,
1) First off, all of the furor about Warlord and why WOTC didn't listen to the public about how much the name is disliked and many a poll was started to come up with a new name. People didn’t seem to like the connotation Warlord for a 1st level character and also thought that it was too close to Warlock. But, if you take a look at the poll on the 4th edition info page, you will see that Warlord just slightly edges out all of the other choices, which means that a majority of your peers considers it an OK name. So why the fuss? It's just a metagame name.
2) Why the fuss about Dragonborn as a race name? It’s descriptive and brings an image to mind of what the race is. Might they use something else better descriptive? Sure, but then again, everyone accepts Halflings who really aren’t Half of anything, but that’s their name and most people never had a problem with that.
3) Golden Wyvern Adapt. I have been playing D&D for 25+ years. When I first started playing my first character’s class was *Elf*. I primarily adventure and run games in the Realms and was really confused as to who Mordenkainen and Bigsby because they certainly didn’t reside in the Realms. The same goes for Pelor. He was no god from the Realms, but there he was in the Players Handbook. Monks got abilities called Diamond Body and Diamond Soul. Did this ability turn their bodies or souls into Diamond? Nope. Was it a completely fluff description of something else? Yup. Did you have to explain exactly what it was to someone so they knew what it did? Yup. Was it a problem doing so? Nope. So why would having to explain what Golden Wyvern Adept is be a problem?
In that vein, why is a metagame thing such as a name of an ability or class or race a problem as far as the flavor of a game a problem? If you don’t like Warlord and prefer Marshal then while it’s written down on the sheet as Warlord the characters themselves would call their career as being a Marshal. Don’t like Dragonborn? Well, I have a friend who is an American Indian and on any id (ie: character sheet) that’s what would be listed. But ask her what her race is, and she’d say at the basic, it’s “The People”. The same would apply to Dragonborn and what you would want your players to call it. Don’t like Golden Wyvern Adept? Fine, just as a person in the real world who was using a fencing foil to perform a riposte, a person who didn’t know any better would say that person just swing their sword. So on the character sheet is written Golden Wyvern Adept feat, but when referring to it the character says “Shape Magic”, again, what’s the problem? I as a DM have either changed feats (completely changed how Polymorph worked in my game and we didn’t use the text in the PHB at all) or removed (hatedhatedHATED Phantasmal Killer and outright banned it from my games).
These changes do nothing to affect your ability to play. My suggestions actually enhance the immersion in the game without affecting the rules in a significant fashion. There are always going to be metagaming info that appears in the game (STR, INT, WIS, etc) that the characters would in no way directly reference that HAVE to be on the sheets for your characters to function. What is it about these particular metagaming terms infuriates you so?
Next I had seen a lot of complaining about the setting being changed to the Realms and how that is so awful and will destroy the feel of D&D. Uhm…why? I have only recently played in Greyhawk. I never had any inclination to play in it because of a few reasons, primarily not being able to pronounce half of the country names!
, and primarily adventured in the Realms. Should I have quit D&D because in 3E they added Greyhawk Gods in the PHB? No, I waited until the Realms setting came out and then used that info. Did my campaign break or be completely unplayable because it took whatever time it took for that campaign setting to come out? Nope, I did my job as DM and made up stuff as needed until the official stuff came out. That’s what I thought DMs did. So why would your campaign break because the setting is now the Realms and you are the one who needs to wait?
Then we have Eladrin/Elf . Wow. Not even sure I wanna go here with some of the posts I have seen. People complaining about the change in how Eladrins are now the magic using ones and Elfs are the woodsy ones and how dare WoTC makes such sweeping changes. Uhm..again when I first started playing Elf wasn’t a race, it was a class. And there was only one kind. And that was it. Imagine my surprise when that changed with 2E, and how it multiplied with 3E. Did it destroy my characters or how I play? Nope, in fact, my very first character, created 25+ years ago, Philgo Ap Iswain, has changed from Elf to Elven Cleric/Ranger to Elven Cleric/Ranger/Mystic Theurge. And will probably change again to Eladrin (fill in the 4E blank). Have I had to make some adjustments? Yup. Is he exactly the same as he was in 1E? Heck no, but then again, 25 years later I wouldn’t expect him to be even if we were still using 1E. So do you think this change will really break your characters and why?
Lastly on to Tieflings and Warlocks. In 3E, they were connected in some way to evil powers and some people didn’t like that in their games. And that’s fine, that’s your prerogative. In 4E, apparently according to the latest info, they aren’t or need to have to be. Even if they were, why does it upset you to have the possibility of evil characters in the PHB. You don’t wanna play that way, fine. There are people who do (not me mind you, not my cup of tea) and they enjoy having characters who are grey or even dark. Why shouldn’t WoTC let these people be able to play a character that way? Previous versions of the PHB have not said that playing evil is the best, they even state that being Good promotes party harmony in the character creation section. But that choice should be each individual player and DMs to use or don’t. If you don’t like it as a DM, just don’t. If a player complains, that’s his problem. It’s your game, end of story. If ALL or most of your players want to do it, maybe you might want to look at it again, as it may not be as bad as you want. Or, just find new players. But why take away the choice by not including it?
Again, this is not a flame against someone having a different opinion. It’s a request for a dialog more than “IT SUCKS!” or “They just broke D&D by adding in that fluff!” So, any takers?

What I don’t get is the intensity of dislike on some of the tidbits that we’ve heard about so far. Well, that’s not quite true. I can get the dislike, but the reasons why escape me, which is why I’m hear to ask those who have problems if they could answer a few questions. Again, this isn’t trolling, it’s hopefully intelligent discussion about opposing viewpoints and the motivations behind those view points.
OK, on to the confusion,
1) First off, all of the furor about Warlord and why WOTC didn't listen to the public about how much the name is disliked and many a poll was started to come up with a new name. People didn’t seem to like the connotation Warlord for a 1st level character and also thought that it was too close to Warlock. But, if you take a look at the poll on the 4th edition info page, you will see that Warlord just slightly edges out all of the other choices, which means that a majority of your peers considers it an OK name. So why the fuss? It's just a metagame name.
2) Why the fuss about Dragonborn as a race name? It’s descriptive and brings an image to mind of what the race is. Might they use something else better descriptive? Sure, but then again, everyone accepts Halflings who really aren’t Half of anything, but that’s their name and most people never had a problem with that.
3) Golden Wyvern Adapt. I have been playing D&D for 25+ years. When I first started playing my first character’s class was *Elf*. I primarily adventure and run games in the Realms and was really confused as to who Mordenkainen and Bigsby because they certainly didn’t reside in the Realms. The same goes for Pelor. He was no god from the Realms, but there he was in the Players Handbook. Monks got abilities called Diamond Body and Diamond Soul. Did this ability turn their bodies or souls into Diamond? Nope. Was it a completely fluff description of something else? Yup. Did you have to explain exactly what it was to someone so they knew what it did? Yup. Was it a problem doing so? Nope. So why would having to explain what Golden Wyvern Adept is be a problem?
In that vein, why is a metagame thing such as a name of an ability or class or race a problem as far as the flavor of a game a problem? If you don’t like Warlord and prefer Marshal then while it’s written down on the sheet as Warlord the characters themselves would call their career as being a Marshal. Don’t like Dragonborn? Well, I have a friend who is an American Indian and on any id (ie: character sheet) that’s what would be listed. But ask her what her race is, and she’d say at the basic, it’s “The People”. The same would apply to Dragonborn and what you would want your players to call it. Don’t like Golden Wyvern Adept? Fine, just as a person in the real world who was using a fencing foil to perform a riposte, a person who didn’t know any better would say that person just swing their sword. So on the character sheet is written Golden Wyvern Adept feat, but when referring to it the character says “Shape Magic”, again, what’s the problem? I as a DM have either changed feats (completely changed how Polymorph worked in my game and we didn’t use the text in the PHB at all) or removed (hatedhatedHATED Phantasmal Killer and outright banned it from my games).
These changes do nothing to affect your ability to play. My suggestions actually enhance the immersion in the game without affecting the rules in a significant fashion. There are always going to be metagaming info that appears in the game (STR, INT, WIS, etc) that the characters would in no way directly reference that HAVE to be on the sheets for your characters to function. What is it about these particular metagaming terms infuriates you so?
Next I had seen a lot of complaining about the setting being changed to the Realms and how that is so awful and will destroy the feel of D&D. Uhm…why? I have only recently played in Greyhawk. I never had any inclination to play in it because of a few reasons, primarily not being able to pronounce half of the country names!

Then we have Eladrin/Elf . Wow. Not even sure I wanna go here with some of the posts I have seen. People complaining about the change in how Eladrins are now the magic using ones and Elfs are the woodsy ones and how dare WoTC makes such sweeping changes. Uhm..again when I first started playing Elf wasn’t a race, it was a class. And there was only one kind. And that was it. Imagine my surprise when that changed with 2E, and how it multiplied with 3E. Did it destroy my characters or how I play? Nope, in fact, my very first character, created 25+ years ago, Philgo Ap Iswain, has changed from Elf to Elven Cleric/Ranger to Elven Cleric/Ranger/Mystic Theurge. And will probably change again to Eladrin (fill in the 4E blank). Have I had to make some adjustments? Yup. Is he exactly the same as he was in 1E? Heck no, but then again, 25 years later I wouldn’t expect him to be even if we were still using 1E. So do you think this change will really break your characters and why?
Lastly on to Tieflings and Warlocks. In 3E, they were connected in some way to evil powers and some people didn’t like that in their games. And that’s fine, that’s your prerogative. In 4E, apparently according to the latest info, they aren’t or need to have to be. Even if they were, why does it upset you to have the possibility of evil characters in the PHB. You don’t wanna play that way, fine. There are people who do (not me mind you, not my cup of tea) and they enjoy having characters who are grey or even dark. Why shouldn’t WoTC let these people be able to play a character that way? Previous versions of the PHB have not said that playing evil is the best, they even state that being Good promotes party harmony in the character creation section. But that choice should be each individual player and DMs to use or don’t. If you don’t like it as a DM, just don’t. If a player complains, that’s his problem. It’s your game, end of story. If ALL or most of your players want to do it, maybe you might want to look at it again, as it may not be as bad as you want. Or, just find new players. But why take away the choice by not including it?
Again, this is not a flame against someone having a different opinion. It’s a request for a dialog more than “IT SUCKS!” or “They just broke D&D by adding in that fluff!” So, any takers?