L
lowkey13
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*Deleted by user*
Agreed wholeheartedly it is possible to shine over a bit. One can also shine over character successes as accidental, a phenomena also supported by certain styles of character in heroic fiction.What you say, about narrating how this town guard is really a great swordsman in disguise for some reason... sounds great once. But it doesn't sound long-term supportable.
Fate is kind of sort of one I was thinking of but I suspect others exist as well.D&D doesn't support it very well.
He went there, didnt he ... sighSo ... you're saying that you can't be the best martial character ... without magic?
Oh no. Do you realize what you've done?![]()
i edited my post. The edit could help explain what i mean.So ... you're saying that you can't be the best martial character ... without magic?
Oh no. Do you realize what you've done? By incanting the words, "Magic > Martial in D&D" you have summoned the horses of the forum apocalypse, thereby causing the eventual disintegration of the thread.
Couldn't you just say something not controversial, like, oh, hit points are meat?![]()
wrong also. No. Im saying that magic improves/augments sword play and that hardly any swordmaster in such a world would not be mixing select spells into their martial art. Unless they were a bonehead and not a martial arts master.So ... you're saying that you can't be the best martial character ... without magic?
Oh no. Do you realize what you've done? By incanting the words, "Magic > Martial in D&D" you have summoned the horses of the forum apocalypse, thereby causing the eventual disintegration of the thread.
Couldn't you just say something not controversial, like, oh, hit points are meat?![]()
No. You CAN but it would be statistically a tad bit absurd. It would be highly unlikely. In such a world, magic would have a tangeable effect on martial arts. Oh. And i actually didnt say that you would be unlikely to be the best MARTIAL character without magic (totally likely though. Ill confirm my support of that statement.) No no. Oh no...no. I said you would likely not be the "GREATEST SWORDSMAN" without magic. Really it applies strongly to any martial weapon or martial art user though.He went there, didnt he ... sigh
Fate is kind of sort of one I was thinking of but I suspect others exist as well.
So ... you're saying that you can't be the best martial character ... without magic?
Oh no. Do you realize what you've done? By incanting the words, "Magic > Martial in D&D" you have summoned the horses of the forum apocalypse, thereby causing the eventual disintegration of the thread.
Couldn't you just say something not controversial, like, oh, hit points are meat?![]()
Because the actual descriptor doesn't matter. It's whatever a character claims about themselves in the fiction. The whole "best swordsman in the world" thing was just a single example. By the same token, a wizard who is known as the greatest wizard known to man in a particular narrative I am running does not need to have better "game mechanics" than any other potential wizard in the game. Because up until those two characters actually start rolling dice at each other... those mechanics are meaningless. As a matter of fact, I don't even need to create game mechanics for that wizard and still let him be known in the narrative as the greatest wizard known to man. Because if it's known as such in the story... then it's known as such in the story. And I don't need to build this NPC mechanically to "prove" it. What a waste of time that would be. Build every single NPC mechanically just so we can categorize and compare who's the "good" blacksmith in the town or the "best" sage. Rather that just describe them as such.And 5e is also much more concrete than 4e in respect of magic. To me it is rather striking that you set out your thesis by reference to the best swordsman in the land rather than the best wizard in the land or the best planeswalker in the land.
There arent huge amounts of fiction which are about that kind of progression... one of the reasons I pull up Cu Cuchulain aside from well that is one pile of awesome is that the character had large amounts of story about his being a prodigy and learning ahem feats of prowess and at extraordinary rates while exceeding his teachers etc etc.... glances sideways at D&D characters.Any system that is built around a core assumption of character power progression over time will tend to give you headaches on this. No starting character can be the best at pretty much anything.
If 4e hadnt came out when it did FateFate is more focused on character change over time, as opposed to power growth, so yes, it can manage it pretty well. In the Dresden Files game, while you may not start as the literal best, you can be pretty darned good. Fate Accelerated, especially, can support this kind of play.
I expect Cortex+ will also support it well, though I don't know of a solid generic fantasy variant.