GreatLemur said:But, yeah, you're completely right. Palladium's system is infamously terrible and outdated, and it's a real shame that they didn't bother to overhaul it for Ultimate Edition. Supposedly, they wanted to make sure the freaking boatloads of existing Rifts books were still usable, but I didn't whine about all the AD&D books I'd already bought when D&D 3E came out.
nedleeds said:Does anyone play this relic anymore ?
Sweet Christ, is this actually true? That's just horrifying.JustinA said:But this is a man so stuck in the past that, AFAIK, he's still laying out his new products by hand (instead of using a computer).
GreatLemur said:Sweet Christ, is this actually true? That's just horrifying.
Sweet Christ, is this actually true? That's just horrifying.But this is a man so stuck in the past that, AFAIK, he's still laying out his new products by hand (instead of using a computer).
He has at least a hand in each book, but this is somewhat misleading. The "attribution irregularities" to which I alluded were staff writers & freelancers who claim KS used some of their material in some way, shape, or form, and then failed to give them credit for whatever reason. Bill Coffin posted one I remember reading on RPGnet, detailing the "dysfunctional" editing process at Palladium- with no compelling counterposition being offered in the company's defense. ( http://forum.rpg.net/showpost.php?p...6&postcount=184 )
The tragedy here is that Siembieda could duplicate his own past success with a wave of his hand at this point by revamping RIFTS to D20.
D20 is indeed the goose that is laying the golden eggs at this moment, but KS could do almost as well by simply revising the system so that it actually works like a well-oiled machine.
It always amused me that you could have a starting party where one character is a GlitterBoy, and the other could be a DOPLHIN? Huh?
Dannyalcatraz said:Actually, I found the game's "imbalance" to be part of the game's charm. One of the first RIFTS games I ran featured a Vagabond and a Glitterboy.
No problems.
Michael Silverbane said:I had a pretty similar experience... In the first RIFTS game I ran the party consisted of a Glitterboy, a Shifter, a Vangabond, a Rogue Scientist, and a Dragon Hatchling. There was, of course, some challenge in making sure that everyone had something to do all the time, but the players really seemed to enjoy it. That game lasted a little over a year with roughly the same characters (the Shifter got eaten by something that he brought in, and switched to a Burster, at one point). It was good times.
Later
silver