Justice Ramin Arman Promoted to Game Design Director of Dungeons & Dragons

Arman now leads the D&D design group.
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Game designer Justice Ramin Arman has been internally promoted to the position of Game Design Director for Dungeons & Dragons. Arman announced the news yesterday over on Linkedin, and later specified what the role entails over on Discord. As Game Design Director, Arman will be responsible for directing the game design department as a whole. Previously, Arman was a Managing Game Director, which was a leadership position but not one placed in charge of the entire D&D department.

Arman has worked for Wizards of the Coast since 2022 and has led several projects, including the most recent Starter Set and Quests From the Infinite Staircase. Prior to that, he worked as a game designer for Beadle and Grimm's.

Several months ago, Wizards of the Coast announced that they were hiring a principal game designer for Dungeons & Dragons, seemingly to replace Jeremy Crawford (who left Wizards earlier this year), so it appears that Arman is stepping into that role at least in some fashion.

In a statement provided to EN World, a Wizards representative noted that they are thrilled to see Justice continue his great work with D&D.
 

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Christian Hoffer

Christian Hoffer




I’ve never been able to keep the title and levels in my head for a while but I’m assuming Greg Bilsland’s position is above this one? Either way with these 2 leading it, I feel confident I’ll enjoy what comes out.
 


Genuinely curious and no deeper meaning to read into this since I don't really know anything about him beyond the OP blurb on his recent work. What about him makes it "excellent"?
Justice is an old friend, so I am biased. But I think he is a genuinely good human being, very talented at game design, and also a skilled manager. It seems like a good choice to me.
 

I’ve never been able to keep the title and levels in my head for a while but I’m assuming Greg Bilsland’s position is above this one? Either way with these 2 leading it, I feel confident I’ll enjoy what comes out.
Greg Bilsland is Executive Producer, so I assume Justice probably reports to him. Justice is running the design team. Greg's duties (according to his linkedin profile) are:

• Define and drive the comprehensive content strategy for the entire D&D portfolio, aligning analog and digital offerings to enhance player engagement.
• Own the P&L for the D&D TRPG portfolio, guiding the content team budget, and setting prioritization for resource allocation across all product initiatives.
• Architect a coordinated ecosystem of content that improves platform-specific value while crafting cohesive player journeys between tabletop, digital tools, and virtual tabletops.
• Establish checkpoints and workflows for cross-functional teams including game design, art, engineering, and production, ensuring alignment with strategic goals and efficient delivery.
• Define and oversee the product gating process for all content releases, from conception through development to market launch, leading the gating for all 1st party releases.
• Analyze industry trends, competitive landscape, and player data to inform strategic decisions on content development, platform investments, and partnership opportunities.
• Implement data-driven methodologies to measure content performance, applying insights to continuously refine the portfolio strategy.
• Represent the content team's vision, roadmap, and performance to leadership and players.
 



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