Karl Green
First Post
Please repost your characters here. I will be re-starting the game later today (5/11) or early tomorrow
[B]Name:[/B] Spanner
[B]Class:[/B] Gestalt Urban Ranger/Cleric of Mechanus
[B]Race:[/B] Warforged
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] LN
[B]Deity:[/B]
[B]Str:[/B] 14 +2 (6p.) [B]Level:[/B] 1 [B]XP:[/B] 0
[B]Dex:[/B] 12 +1 (4p.) [B]BAB:[/B] +1 [B]HP:[/B] 11 (1d8+3)
[B]Con:[/B] 16 +3 (6p., +2 Race) [B]Grapple:[/B] +3
[B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 30'
[B]Wis:[/B] 12 +1 (6p., -2 Race) [B]Init:[/B] +1
[B]Cha:[/B] 10 +0 (4p., -2 Race) [B]ACP:[/B] -2
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +5 +0 +1 +0 +0 +0 16
[B]Touch:[/B] 11 [B]Flatfooted:[/B] 15
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 2 +3 +0 +5
[B]Ref:[/B] 2 +1 +0 +3
[B]Will:[/B] 2 +1 +0 +3
[B]Weapon Attack Damage Critical[/B]
Lt. Mace, Cold Iron +3 1d6+2 20x2
Lt. Mace, Silver +3 1d6+1 20x2
Sap +3 1d6+2 20x2 (Nonlethal)
Longbow +2 1d8 20x3 100'
[B]Languages:[/B] Common
[b]Racial Traits:[/b]
Warforged Traits
[B]Feats:[/B]
Mithril Body (+5 Armor, -2 ACP)
[b]Class Features:[/b]
Cleric Domains(Artifice, Fate)
Favored Enemy(Human)
Turn Undead (3/day)
Uncanny Dodge (Fate Domain)
Urban Tracking
[B]Skill Points:[/B] 28(28) [B]Max Ranks:[/B] 8
[B]Skills Ranks Mod Misc Total[/B]
Climb 0 +2 -2 -1
Concentration 4 +3 +7
Craft(Sculpting) 4 +1 +6 +11
Diplomacy 1 +0 +1
Heal 1 +1 +2
Jump 0 +2 -2 +0
Kn(Religion) 2 +1 +3
Listen 4 +1 +5
Search 1 +1 +2
Sense Motive 5 +1 +5
Spellcraft 2 +1 +3
Spot 4 +1 +5
[B]Equipment: Cost Weight[/B]
Explorers Outfit 0gp 0lb
Holy Symbol 1gp 0lb
Lt. Mace, Cold Iron 10gp 4lb
Lt. Mace, Silver 25gp 4lb
Sap 1gp 2lb
Longbow 75gp 3lb
20 Arrows 2gp 6lb
Backpack 2gp 2lb
Crowbar 2gp 5lb
Hammer 5sp 2lb
Mwk Sculpting Tools 55gp 5lb
Rope, Silk 50' 10gp 5lb
Warforged Repair Kit 50gp 5lb
GP 4
SP 24
CP 10
[B]Total[/B]: 240gp 43lb
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] 58 116 175
[b]Spells/Day: 0 1[/b]
3+0 1+2
[b]Prepared Spells:[/b]
Lvl 0: Detect Magic x2, Guidance x2, Read Magic
Lvl 1: Command, Pro: Evil
(D)True Strike
Domains:
Artifice Domain
Granted Power: Gain +4 bonus on Craft checks.
The character casts conjuration (creation) spells at +1 caster level.
Artifice Domain Spells
1 Animate rope
2 Wood shape
3 Stone shape
4 Minor creation
5 Fabricate
6 Major creation
7 Hardening
8 True creation
9 Prismatic sphere
Fate Domain
Granted Power: Uncanny Dodge
1 True Strike
2 Augury
3 Bestow Curse
4 Status
5 Mark of Justice
6 Geas
7 Vision
8 Mind Blank
9 Foresight