Keen bows--the final answer(?)

Cyraneth said:
Well, since the book doesn't limit it to melee weapons, sure... Just remember that extra attacks granted by the Cleave feat must be melee attacks. ;) And since bows (except for elven bows) can't be used in melee, the benefit is lost anyway.

And that's the silliness you get if you assume that ranged weapons can have abilities from the wrong table.

-Hyp.
 

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Hypersmurf said:
And that's the silliness you get if you assume that ranged weapons can have abilities from the wrong table.

-Hyp.
I hardly think that the possibility to enchant something with an ability that gives it no benefit is silly.

After all, it would be possible to find a dagger of throwing, which (I think) would have the sum effect of removing the ability to throw the dagger if you don't have a proficiency in it.

And that's possible by the table that you put so much faith in.
 
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CRGreathouse said:
The cheapest version of the quiver costs 560 times its weight in gold. :)

The cheapest quiver is also the biggest waste of space - you could buy 16 quivers of arrows for the same price.

The good one is the +5 quiver - you're only paying for a little under 3 quivers of arrows.

Not to mention the fact that it would seem to be possible to get silver, adamantine, cold iron arrows out of it if you're willing to pay...
 

Saeviomagy said:
After all, it would be possible to find a dagger of throwing, which (I think) would have the sum effect of removing the ability to throw the dagger if you don't have a proficiency in it.

No, it wouldn't have that effect. A dagger can be thrown by anyone, with a 10' range increment. With the throwing power, it gains the ability to be thrown by anyone proficient in dagger, with a 10' range increment.

This doesn't supercede the basic property of the weapon that allows it to be thrown by anyone, it's in addition.

-Hyp.
 

Hypersmurf said:
And that's the silliness you get if you assume that ranged weapons can have abilities from the wrong table.

-Hyp.
That is why I hope most DMs have enough common sense to dissuade players from enchanting their ranged weapons with Mighty Cleaving, either by ruling that it is useless or only applies when the weapon is used as a melee weapon, or that it is simply impossible. :) The books don't state that it, as such, is impossible.

- Cyraneth
 

Cyraneth said:
That is why I hope most DMs have enough common sense to dissuade players from enchanting their ranged weapons with Mighty Cleaving, either by ruling that it is useless or only applies when the weapon is used as a melee weapon, or that it is simply impossible. :)

If the weapon can be used as a melee weapon, it can get the ability from the melee table, and there's no problem.

If the weapon can't be used as a melee weapon, it can't. It doesn't have access to abilities on that table.

-Hyp.
 

Hypersmurf said:
If the weapon can be used as a melee weapon, it can get the ability from the melee table, and there's no problem.

If the weapon can't be used as a melee weapon, it can't. It doesn't have access to abilities on that table.

-Hyp.
I guess... The weapon only has access to the special abilities of the other (ranged weapons) table, then. But what should keep keen from showing up on the ranged weapons table like other abilities from various supplements (like smoking from Lords of Darkness)? I mean, if LoD can add smoking, and AaEG can add a whole host of abilities... why not just add keen? WotC did (http://www.wizards.com/default.asp?x=books/fr/lonedrowstats)... :rolleyes:

- Cyraneth
 

Cyraneth said:
But what should keep keen from showing up on the ranged weapons table like other abilities from various supplements (like smoking from Lords of Darkness)?

The author of a supplement, or the individual DM, can certainly add whatever abilities they want to whatever tables they want.

-Hyp.
 

Hypersmurf said:
The author of a supplement, or the individual DM, can certainly add whatever abilities they want to whatever tables they want.

-Hyp.
My point exactly. :D Just seems like WotC already added it. The individual DM can just remove again, though. ;)

- Cyraneth
 

Hypersmurf said:
No, it wouldn't have that effect. A dagger can be thrown by anyone, with a 10' range increment. With the throwing power, it gains the ability to be thrown by anyone proficient in dagger, with a 10' range increment.

This doesn't supercede the basic property of the weapon that allows it to be thrown by anyone, it's in addition.

-Hyp.
Regardless, it's still silly to give the ability to the dagger, and it's still on the table. Hence shooting down the "the table doesn't do silly things" argument.
 

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