John Q. Mayhem
Explorer
Do you think that the articulated armors from Arcana Unearthed fit in Eberron? How about Chaositech or the Dark Plea?
Great setting, by the way.
Great setting, by the way.
Thanks for your patience - it's easy for questions to slip through the cracks. As it turns out, I'm still discussing this question with the folks at WotC; I'll give you an answer as soon as we all agree on it.howandwhy99 said:Hi, I skimmed through the answers, but didn't see mine. If you cannot answer because of the NDA, it's okay. Just wanted to give it a bump.
Unfortunately, I still don't own a copy of Chaositech, so I couldn't say there. I've got no issues with articulated plate, except that it is a product of advanced engineering as opposed to the use of magic -- so the question is who has the skill to produce it. My inclination would be to make it a product of the hobgoblin empire of Dhakaan, which was noted for the remarkable skill of its armorers and weaponsmiths; as a result, such armor could be found in Dhakaan ruins or could still be in use among the Dhakaani clans, such as the Kech Sharaat (p 154 of the campaign setting). If you went this way, the Dhakaani artifact armor described on page 272 might be shifted into articulated armor.John Q. Mayhem said:Do you think that the articulated armors from Arcana Unearthed fit in Eberron? How about Chaositech or the Dark Plea?
Yes. Our decision to reduce the number of high-level characters specifically refered to characters in the teens and above. Using the DMG Demographics table, you could end up with four 20th level fighters hanging around in a metropolis. In Toril, there are a lot of epic-level NPCs floating around. By comparison, in Sharn -- generally considered to be the grandest city in Khorvaire -- there's one 11th-level wizard and one 12th-level fighter. So you're not going to be the toughest person in the world at 6th level -- but by the time you reach 12th level, you are one of the best in your field. And by the time you get to 18th level, you're the stuff of legends.John Q. Mayhem said:One of the things that (IIRC) you have said you wanted was to not have lots of high-level NPCs around. I like that a lot, but when I looked at the Organizations chapter, most of the organizations' typical members were between 5th and 8th level. I haven't played much, only 2 campaigns, and neither one got above 11th level, but that seems slightly high. Do you know if this was a conscious decision?
I can field this one . . . . Between p. 142 and 144, King Boranel ran into a nasty wight. He failed his saves and, well, you get the picture . . . .ConnorSB said:A quick question for you Keith:
What level is King Boranel ir'Wynarn of Breland? One page 142 of the CS it says he is an Ari 3/Fighter 8, but two pages later on 144 it says he is an Ari 2/Fighter 8, one level lower. Which one is correct?
Sorry if this question is a little picky.
If there was nothing else to love about Eberron, that alone might make me buy itHellcow said:By comparison, in Sharn -- generally considered to be the grandest city in Khorvaire -- there's one 11th-level wizard and one 12th-level fighter. So you're not going to be the toughest person in the world at 6th level -- but by the time you reach 12th level, you are one of the best in your field. And by the time you get to 18th level, you're the stuff of legends.