Hellcow
Adventurer
Psion said:See, I'm an old Champions/Hero player.
Hey, me too! Maybe we should get a game together.The_Gneech said:I'm an oldschool Champions/HERO System GM myself
Psion said:See, I'm an old Champions/Hero player.
Hey, me too! Maybe we should get a game together.The_Gneech said:I'm an oldschool Champions/HERO System GM myself
Hellcow said:Hey, me too! Maybe we should get a game together.
Lizard said:See, that's just the impression I get. I'm one of those 'laws of physics' people, and when I see 'Kobold minions die if they take any damage', I immediately wonder how they survived toe-stubbing as a child...
Lizard said:Sorry, I was being unclear. I was referring to situations where something intended to be a disposable speedbump gets a name and a personality. If we go by the Dramatic Effect paradigm, he needs to become bigger, badder, better -- he has to be a Real Live Boy. In TV show terms, this is when the character written for a one-off guest appearance or as Background Thug #1 becomes a series regular. He was minion in his first appearence; when you see him again, he's fully statted out.
IOW, if I'm going to use Dramatic Importance==Power Level, I'm going to go all the way.
Hellcow said:Hey, me too! Maybe we should get a game together.
The_Gneech said:Anytime you're in the D.C. area, look me up!
-The Gneech
Although using the minion example, this still isn't actually that hard. If he's a minion at first level, it means he's expected to go down with a single hit from a first level character. In the case of the 30 hp kobold being used as a minion at higher levels, you'd have his pre-minion stats around; if not, you can still calculate it from "Expected to drop from a single attack from a character of his level". As for powers, minions actually do have powers. If you check the DDXP stats, you'll see the kobold minions are all shifty. All being a minion does is means that the DM doesn't have to worry about tracking your hit points. Essentially, you COULD give every minion 1d4 hit points; the principle (IMO) is "we assume all 1st level players can inflict 4 hit points on an average attack - why spend the time tracking all those hit points for the trivial characters?"Lizard said:In TV show terms, this is when the character written for a one-off guest appearance or as Background Thug #1 becomes a series regular. He was minion in his first appearence; when you see him again, he's fully statted out.
Mouseferatu said:2) If the minion survives the first encounter with the PCs, it means by definition the PCs didn't hit him. And if that's the case, there's no need for him to have been a minion. I'm a big believer in the notion that the only stats that are locked in stone are the ones the PCs have interacted with.
Funny. I have relatives in DC, so I actually do show up there on occasion (though I missed DDXP). So who knows? (Now one could derail things with a huge side conversation on prefer Hero system... but I'll save that until I'm actually making a trip to DC!)Psion said:Well, that's two of us.
Lizard said:Sorry, I was being unclear. I was referring to situations where something intended to be a disposable speedbump gets a name and a personality. If we go by the Dramatic Effect paradigm, he needs to become bigger, badder, better -- he has to be a Real Live Boy. In TV show terms, this is when the character written for a one-off guest appearance or as Background Thug #1 becomes a series regular. He was minion in his first appearence; when you see him again, he's fully statted out.