D&D 5E Keith Baker Presents Closing Doors On Eberron

There's one more Eberron book coming

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Keith Baker has announced that his Eberron-based publishing company will be ending production after 4 years. The company, led by Eberron creator Keith Baker, produced four incredibly popular books on the Dungeon Master's Guild--Exploring Eberron, Chronicles of Eberron, Dread Metrol, and Eberron Confidential. There is one more book planned--Frontiers of Eberron: Quickstone will be released by Visionary Production and Design who will also be continuing publication of the four existing books.

Eberron is an official D&D world, and was introduced to 5E with Eberron: Rising form the Last War in 2019.

We appreciate all the support and enthusiasm that our fans brought these past four years, and it is with a heavy heart that we must inform you that on June 30, 2023 KB Presents will be closing its doors. It has been a joy and honor to bring you our version of Eberron and we are incredibly proud of what we have created.

As we pursue new challenges and opportunities, we leave the existing works under the stewardship of Visionary Production and Design (https://twitter.com/visionarypnd). This includes the following Dungeon Masters Guild titles:

Exploring Eberron: Exploring Eberron - Dungeon Masters Guild | Dungeon Masters Guild
Chronicles of Eberron: Chronicles of Eberron - Dungeon Masters Guild | Dungeon Masters Guild
Dread Metrol: Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover - Dungeon Masters Guild | Dungeon Masters Guild
Eberron Confidential: Eberron Confidential - Dungeon Masters Guild | Dungeon Masters Guild

If you would like to continue supporting the former KB Presents production team, you can find us at:

Laura Hirsbrunner, Editor: Laura Hirsbrunner
Imogen Gingell, Designer: Imogen Gingell
Wayne Chang, Producer: Adventuring Zone
Keith Baker, Lead Designer: Twogether Studios

Our final book, Frontiers of Eberron: Quickstone, is slated for release in the latter half of 2023 and will be published under Visionary. We appreciate your taking this journey with us and we look forward to our paths crossing once again.

Thank you!
 

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bedir than

Full Moon Storyteller
As someone who came back to the game in 5e, after leaving in 94ish, Eberron was so fresh and new. I loved what Keith and the rest did to create a world unlike any other in D&D's history.

I dream that every edition gets at least a tertiary setting that changes the way we think about the stories we can tell using these dumb dice.
 

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There are half-elves and half-orcs in 1D&D, they're just not getting their own entries. You have to build them using the mixed ancestry rules, similar to how one builds custom lineages with the Tasha's rules.
Right now, at least, the OneD&D mixed ancestry rules for creating a half-elf is to play a human (or play an elf) and giving it a cosmetic paint job - literally the only thing that changes is your natural lifespan, which is functionally irrelevant for 99% of games...unless you're fighting a lot of ghosts, I guess.

We'll see if they put together something more robust before release, but for the time being, it makes representing Khoravar as a people that draw from both their human and elven ancestors while remaining mechanically distinct from both functionally impossible without homebrew or backporting in the 2014 half-elf statblock.
 

Whizbang Dustyboots

Gnometown Hero
Right now, at least, the OneD&D mixed ancestry rules for creating a half-elf is to play a human (or play an elf) and giving it a cosmetic paint job - literally the only thing that changes is your natural lifespan, which is functionally irrelevant for 99% of games...unless you're fighting a lot of ghosts, I guess.

We'll see if they put together something more robust before release, but for the time being, it makes representing Khoravar as a people that draw from both their human and elven ancestors while remaining mechanically distinct from both functionally impossible without homebrew or backporting in the 2014 half-elf statblock.
🤷‍♂️

I'm not here to litigate whether the changes are good or bad. Just setting the record straight that half-elves and half-orcs aren't vanishing from Khorvaire next year.
 

🤷‍♂️

I'm not here to litigate whether the changes are good or bad. Just setting the record straight that half-elves and half-orcs aren't vanishing from Khorvaire next year.
I get that, just...frustrated, is all...

A lot of things that I like are changing in ways outside my control at the moment - OneD&D updates, Paizo excising OGL monsters from Pathfinder, Baker (seemingly) stepping back from Eberron - and I have some stressful things going on IRL as well, so it's probably just relatively minor bits of anxiety compounding on each other and making me more irritable than usual.
 
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