Khisanth's Creature by Poll - THE RETURN!!! (Special Ability Poll)

What should our bell golem's special abilities be?

  • DR 5/adamantine

    Votes: 2 50.0%
  • DR 10/bludgeoning

    Votes: 1 25.0%
  • Chimes that dispel silence effects within 60 feet.

    Votes: 3 75.0%
  • DR 5/-

    Votes: 1 25.0%
  • Sonic resistance 10

    Votes: 3 75.0%
  • Sonic blast (50' range) ray dealing 3d8 damage.

    Votes: 4 100.0%
  • Creatures within 30' cast divine spells and turn undead at -1 level

    Votes: 2 50.0%
  • Spell-like abilities (1/day - bane, bless, cure light wounds, doom)

    Votes: 0 0.0%

  • Poll closed .

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Hmmm, never finished this up. Well, here we go:

- Chimes that dispel silence
-Sonic blast
- Sonic resistance 10
Also, of the 3 different DR optons, 5/adamantine won.
By the way, it turns out I did 2 special ability polls by acident, with different options. So, from the other poll:

Spell-Like Abilities: 3/day - bane, 1/day - desecrate.
Chimes of Madness (Su): At will, a (name) can release dissonant, maddening chimes. These dispel any silence effect within 50 feet of the (name) and deal 1d4 points of sonic damage to creatures (but not objects) within 50 feet of the (name).
(another version of the chimes ability above)
Joyless Aura (Su): Non-evil divine spellcasters suffer a -1 to their effective caster level while within 30 feet of a (name). Effective caster level must always be at least 1 for divine spellcasters. This does not affect the number of spells known or spells per day, merely level-dependent variables of spells.
 

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