THE SMALL ADVENTURERS of EBERRON
SEGMENT 006
03/12/06
“Its Rough Being Rich”
Timmy was quite excited. We used a Tower Template for today which he has asked about a lot. Using Foam board, I will draw out generic floor plans that I reuse as needed. This one was a level within a large tower. There is a spiral stair case in the center and 8 rooms from the center hallway. I figured in a spot I could use this as the noble’s home within a Sharn Tower.
Timmy is a very alert young 7 year old and he noted the Marut being placed into my figure basket for the day’s game. He was so happy and so amazed I would use this. He knows it is an “Epic” level creature and designed to be very strong. I told him to ignore the figure and the blue one next to it which of course did the opposite. At the table we had to take a timeout as he looked at the dwarven mage and had me tell him what it read on the base. “Elderich”
“What is an “Elderich?”
“Someone whom you may meet today.”
“Is he a bad guy?”
So- back to the game….
The three small adventurers carefully walk the noble and her injured bodyguard back to her home. They see no zombies but can hear them in the background. They are everywhere.
When they reach her home they discover the lock has been broken. The noble becomes distressed (Cathy- “What does ‘distressed’ mean?”) and fears the undead are within her tower apartment. Walking into the dark entryway, the dwarf looks about and sees nothing. Cathy, the female heroine, listens carefully then takes a five foot step and listens again. She does this all the way to the stairs and about half-way up them. Stab stays back to protect his new “girlfriend”.
At the top the dwarf and Cathy can see the door has been left partially open. It is susposed to be locked. Carefully, Cathy creeps up the stairs and listens again. She can hear someone on the other side making plans. They have heard the dwarf in his armor climbing the stairs and the warforged warrior calling out if they see anything yet.
Switching to the great club Cathy has gotten from a prior encounter in the forest, she gently opens the door with her foot. A gnoll steps up to attack her but she “bonks” it and it stumbles back. The dwarf charges into the hallway and finds there are four gnoll thugs and a zombie bugbear thief. Timmy charges up the stairs now.
The dwarf and two warriors flank their foes and easily defeat the gnolls but the zombie rogue turns out to be difficult as he takes down the dwarf in one hit and seriously injures Stab in one attack. The bug bear bodyguard is pushed down the stairs leading to negatives. The noble screams in distress. “ahhhgh…will she ever stop that screaming? Its annoying to me.” Comments Timmy (Stab- not sure if said in or out of character)
Finally, the zombie rogue is defeated and they secure the tower from the thieves. The noble has two healing potions hidden in her room which she gives to the dwarf and her body guard.
That night, the dwarf and heroine take turns watching over the doorway. Stab watches the streets and bridges from a window. He sees a burning tower not far away (see Siberys Seven Storyhour). The next day comes and they nearly attack two Sharn guardsmen. They have come to warn of the undead and rising incidents of thievery. During this, the dwarf is “bonked” twice by Stab for saying something.
The noble hires the three adventurers to remain and guard herself and her home. They agree. There is one more incident with zombies.
Finally, several days have passed and there is a knock at the door. The three adventurers prepare for the worse as they circle the narrow doorway and prepare to thump anyone one there.
In the deepest voice I can muster “I do not understand why we are here. The relief efforts are great and needed but why come to this tower?” is heard by them. (Cathy laughs uncontrollably at the voice which gets Timmy going)
Cathy peers down the stairway and sees a VERY large black stone figure wearing armor and carrying a very large sword. Behind him is a dwarf wearing fine robes with silver, gold and platinum beads in his carefully braided and groomed beard.
“M’lady- it is Kim. Kim Elderich. I have come to see if you are alright.” The dwarf calls out.
She has the three adventurers and her bodyguard back off as she greets Kim. He is a long time friend of hers. She is taken back by his own bodyguard- an awakened Iron Golem Fighter in magical armor.
She and Kim talk in another room with the bodyguard nearby. Ore, the golem, talks to the three adventurers (in dad’s silly deep voice). Stab tries to tell him tall tales and make himself out to be an “epic” character. Ore finds him funny and “bonks” Stab on the head as he has seen him do to the dwarf several times. Ore is still learning much about culture and proper actions since he was awakened within the Mournlands.
Kim comes out and offers the three of them a job. He was coming here to pick up three aids for a secret magical device he has. They perished fighting the zombies. He needs three new agents to aid him with his Khyber Crawler. (Think The Core and their craft)
Completely out of character Timmy is excited and wants to begin play with the Crawler.
We are forced to stop here as I must go to work (I hate working 70+ hours a week). It cuts into gaming / family time too much.
FAVORITE QUOTES
Timmy
“I can’t believe we are going to be on the Khyber Crawler! What is it?”
Cathy
“I think the woman and I should talk girlie stuff” When asked what they do if they are forced to stay any longer within the tower
Tammy (the next day)
“The kids must’ve had a lot of fun. It’s all they talked about when you left. Something about voices.”