Sebastian Francis said:
... I was surprised at how rules-lite the game is compared with the bloat of 3/3.5...
I have never understood this statement at all, or agreed with it.
I mean, imagine trying to teach a new player how to play 1E: "So, let me get this straight: You roll a d20, and you want high for attacking, and for saving throws, but low for ability checks, right? And Armor Class, you say the lower the number is, the better!? And Strength, I roll percentile dice to bend bars, but a d6 to bash doors open!?! And, oh yeah, before every combat I have to roll to see if I am suprised. That's a d6 roll that I want high on, but if it's too low, then high is BAD!!?? HUH?!?!"
Compare this to teaching 3e: "So, I roll a d20, add a number, and the higher the better. OK, got it!"
With regards to bloat: 1E had it's share of it, too. And 2E was far, far worse. Although there is more material for 3/3.5 printed nowadays then there ever was for previous editions, here is what you must always keep in mind about it:
YOU DON'T HAVE TO USE ALL OF IT!!!!! In fact, you don't have to use ANYTHING beyond the three core books if you don't want to!!!!! If you REALLY want, you can even leave stuff out that IS IN the three core books!!
Any DMs who allow themselves to be convinced otherwise need immediate spine insertion surgery before being allowed behind the DM screen again.
Sorry to rant about this (and I don't in any way mean to pick on you, Sebastian), but this is a major pet peeve of mine. Besides, you did ask.
To answer your original question: Ironically, I am using 1E material right now to help with a special project that I eventually want to run...in 3E. Other than that, you couldn't PAY me enough to run or play that game again (OK, since I'm desperate for money right now, you COULD pay me, but it would have to be a LOT of money). THAT'S how much more I like the current ruleset.