"Kill a PC' Week! (was weekend)

Well, we're playing early next week- and one pc in the 4th-5th level party (several hit 5th after last session) is both pregnant (with another pc's child) and captured by a succubus.

In a low-magic campaign.

Where the party has no magic weapons.

Place yer bets....
 

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Every week is Kill a PC week for me :]

Seriously, I haven't played D&D in ages, and my new campaign won't start for a month or so... so I'm afraid I'm gonna sit this killfest out.
I promise to make up for it by bettering my ways. My last campaign managed to reach a record of a 3 sessions streak with no character deaths... the shame I'm counting on the Shackled City's famed difficulty to amend this.

Yair, a bornified Killer DM
 

And this is fun... how?

I always let the dice fall where they may. If that means a PC death, so be it. But purposefully trying to kill a PC for no in-game reason is just... silly.

I DMed at the GameDay last night and there were two near-deaths (sorcerer was at -8, after foolishly tossing a fireball at a manticore without casting any AC boosters beforehand), but the players managed to survive. Good for them.

If I had run the pre-made Assault on the Fane of Lolth, somebody would have died for sure, since the pregenerated PCs sucked and the module is a killer.
 

Sammael said:
And this is fun... how?
Because, deep within every DM, no matter how neutral and fair they try to be and how much they like their player characters, is the kernel of malice that likes the adversarial relationships. The kernel that delights in cursed items, killer monsters, Grimtooth's traps. That's who this thread is dedicated to: the Evil DM in all of us trying to get out.

I doubt that many people who're gleefully participating in this are actually more lilkely to go and try to kill off a PC... but if they do, now they have someplace to go and brag about it. And if those darn PCs are too skilled and too clever and too awesome and escape unscathed... it's not the DM's fault, right? He tried his hardest!

Demiurge out.
 

I got mine last night!
We were playing a 12 player Shadowrun game that was the culmination of a 10 year long campaign.
After a long, ugly war of attrition against the attacking wasp spirits, the shark shaman got sloppy, and failed a Drain test, weakening him badly.
The bugs crashed through his defenses and tore him apart.
I managed to do enough damage that there was no chance for magical healing either.
Shocked the rest of them badly too! :D
 

I didn't even know this thread existed and nailed one.
The party's 2 clerics (level 17 & 17) and sole sorcerer (level 16) were standing too close together in a fight with a greater mummy (cleric level 15) holding a greater maximize rod.

One maximized empowered Flame Strike later and once failed saving throw and the sorcerer was a charred corpse.
 

Alomost got 'em! Last night, th WoE assaulted the front door of the fotress of the Lord of Blades. Two rounds later, they barely managed t teleport out with both Psion and Transmuter barely hanging on.

Oh well, at least I have Tueday...
 

Got one yesterday!

In my quasi-D&D homebrew, the PCs were investigating a series of strange killings (people found dead and headless), and at night they spread themselves out to scope out a number of potential targets. The party wizard, Saul, and an NPC specializing in information heard a shriek form a nearby building and ran to investigate, seeing the hulking headhunter monster walk out of a home and into an alley. Saul notified the other party members with a spell, and then ran down the ally with the NPC. They turned the corner, and then saw the monster opening a manhole. Saul let loose with a chaos beam, but missed the creature. He told the NPC to run, but she couldn't leave him to die. The creature attacked Saul with its claw and cleaver hand and hurt him severely. Saul put all the energy he could into one final spell, but the creature made its save and took surprisingly little damage. Saul drops deep into the negatives.

Meanwhile, the other PCs and a few NPCs are running to where Saul told them the creature was. The ran down the dark ally, looking for it or their friends. Suddenly they notice two humanoid forms on the ground in a pool of blood. They run closer, and see the NPC hurt badly with a serious stab wound. Then the notice Saul's freshly decapitated corpse next to her, and the discarded head of the creature's last victim there as well . . .

And that's where I ended the session. :]
 

Asmo said:
Hmmm..this sunday my 1 lvl party will face a beefed up Irontusk ( a 2 lvl barbarian ) from Mad God´s key, an adventure from Dungeon #114. Could be interesting.

Asmo

Well, wasn´t that a disaster!!
Irontusk managed to get away in a boat - this scenario is a wild chase at the wharf-area in Shack Town outside Greyhawk town.
Two of the characters persuaded old Bill with his rowingboat to follow Irontusk out on Selintan River. After a while they found the discarded boat that Irontusk left behind on the other side of the river.
The cleric and the wizard jumps off the boat ans starts to search for signs of Irontusk, meanwhile Bill leaves the shore,taking Irontusk boat with him back to Shack Town. The wizard notices this and kills old Bill with an arrow straight through his throat..... :confused:

At this moment the cleric realises that they have crossed a line.
The female wizard want to dump the body in the river but the cleric refuses, so she fills the boat with stones and sinks it with old Bill.
The next day the cleric turns himself in and tells the guard where the killer is.
She´s swiftly brought to justice and awaits the death penality. I wonder what I should do with the cleric... any suggestions?
I´ve come home from the session, this was the absolute worst case scenario ever..

Asmo
 


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