Henry
Autoexreginated
To me, without classes and levels as every previous edition has had, there is no D&D. Without some kind of "Vancian" style magic as every edition has had, there is no D&D. And finally, without a fighter-type, rogue-type, wizard-type, and cleric-type, as every edition has had, there is no D&D.
Hit points and armor class, I might could waffle on, but they're liable to be represented too, for much the same reason. I agree with the sentiment that I'd rather see one very versatile fighter class than a plethora of subclasses that are difficult to cross-train to different styles.
Hit points and armor class, I might could waffle on, but they're liable to be represented too, for much the same reason. I agree with the sentiment that I'd rather see one very versatile fighter class than a plethora of subclasses that are difficult to cross-train to different styles.