Drawmack
First Post
My party has just reached fifth level and the sorcerer has found his own smack down combo.
1) Cast flamming sphere on a creature.
2) Back that up with magic missles every round it's in effect.
Now I am all for finding and using killer combos. But when it's used in 80 - 90% of the battles and makes one player seriously outshine the rest of the party I get a little tired of the tactic.
First let me state. I WILL NOT punish a player for finding a good combination and using it to the maximum effect. There will be no nerfing of spells of xp reduction for doing this period.
Now what I do want to do is throw things at the party that are immune or at least well prepared against this particular combination. That is not punishment but more so a find a new tactic thing. For example: there isn't undead in every encounter for the cleric to destroy. So what creatures are immune or prepared for this combo?
1) Cast flamming sphere on a creature.
2) Back that up with magic missles every round it's in effect.
Now I am all for finding and using killer combos. But when it's used in 80 - 90% of the battles and makes one player seriously outshine the rest of the party I get a little tired of the tactic.
First let me state. I WILL NOT punish a player for finding a good combination and using it to the maximum effect. There will be no nerfing of spells of xp reduction for doing this period.
Now what I do want to do is throw things at the party that are immune or at least well prepared against this particular combination. That is not punishment but more so a find a new tactic thing. For example: there isn't undead in every encounter for the cleric to destroy. So what creatures are immune or prepared for this combo?