D&D General Killing Gods

BookTenTiger

He / Him
Thats the point. Why should the PCs be able to fight a god? The very concept is stupid. The gods should have infinite hp. They are a GOD. It should be impossible to fight them.
Good to know that I enjoy a stupid concept!

Where in D&D does it say what a god must be? Why can't an aboleth be a god? A dragon? A snarling bunch of tentacles deep inside a cave, where locals bring their sacrifices?
 

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I don't mind killing gods (the race) if there is sufficient MacGuffin involvement, often highly symbolic or resonant to the mythology of the god in question. I wouldn't let some PCs rock up and defeat one through HP damage. But I would definitely let players seek out shards of the tree Odin hung himself from, carve them into spear tips, find a way to jailbreak Fenris, then use the spears to pin Odin down and prevent him from shapeshifting or fleeing while Fenris completes his grizzly task.

That kind of thing.
 


pemerton

Legend
When have you or your group faced off against a god in a D&D game?
Multiple times in 4e D&D:




 

pemerton

Legend
One interesting thought that occurs to me is that, at least in D&D, god-slaying is not a revolutionary act. If anything, it is usually enforcing a status quo.
In the 4e play I referenced just upthread, it was revolutionary: capturing Torog's flow of souls for the Raven Queen; killing Orcus and setting back Vecna so that the Raven Queen can strengthen her grip on all aspects of death; liberating the Drow from Lolth so they can return to the surface world and undo the sundering of the Elves.
 


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