Gothmog
First Post
JoeGKushner said:But if you modified the kits so that they didn't provide all the front heavy bonuses at first, wouldn't that be a bit of a PrC in and of itelf? This is especially true if you talk about multiclassing, where you need to know what you want your character to do ahead of time. But 2nd ed had no feats right?
Yeah, in concept it would be somewhat like PrCs, but without the entry requirements. I guess its the entry requirements that bug me so much about PrCs, and the amount of metagame planning that utilizing PrCs require. Some of the 2e kits were well done (Druid, Thief, Bard), and were basically trading one existing class ability in order to be better at another. I'd say kits should be themed packages that substitue new abilities for existing character classes abilities at a given level. For example, if someone wanted to play an Assassin kit under 3e, start with the rogue base class. Start at 1st level by giving them +1d8 for sneak attack rather than +1d6, but remove trapfinding. At 3rd level, give assassins death attack instead of the rogue's trap sense. At 6th level, give assassins +1 poison save rather than trap sense +2, and so on. Obviously this would need to be balanced out, but makes more sense that saying EVERY Assassin casts spells, or every Assassin has exactly the same background and training. If an assassin wants to learn magic, they can multiclass into wizard, or sorcerer, or something rather than have it be so closely tied with the class.
JoeGKushner said:I can agree with the geist of this arguement that you have to plan ahead a lot and that it is a weakness of D&D. As it's not a point buy system though, I don't know how else you could get around reqruieements outside of test based requirements from the book Unearthed Arcana.
The idea I outlined above about swapping out class abilities is one way this could be implemented without going to the messiness of point buy. The method I also described would prevent the front loading of 2e kits, while still providing diversity of class abilities and progression of those abilities over the course of the character's career. In concept I think this would work out MUCH better than PrCs, and would prevent such silliness as Rogue 2/Assassin 4/Shadowdancer 3/Duelist 3 characters (and yes, I've seen PrCs that abused before, with each PrC chosen specifically for the class abilities it provides, not for any RP aspect). A character could only ever take 1 kit- any additional abilities they wanted could be taken by multiclassing into other base classes, and by feat selection.