Thomas Shey
Legend
Not me, the folks I play with. They can only commit to that time frame if its a planned convention trip.
So, still, time. There are advantages to being old and having no lives, which describes a lot of my gaming group.
Not me, the folks I play with. They can only commit to that time frame if its a planned convention trip.
I will say tho, if I really wanted to I could probably find an online group to do it. Though, I wouldnt want to VTT for 8 hours anyways.So, still, time. There are advantages to being old and having no lives, which describes a lot of my gaming group.
I just like the immersion it lends. But, to be honest, I probably get 6 hours of gaming in an 8 hour session. It is a time to hang out with friends, so there is time to grab lunch, some chat at the top and at the end. But I feel I get that in 6, 4, or 3 hours. I don't like feeling that we are "on the clock." Longer sessions let you ease into and out of the game and give more flexibility to end on a high note. I'm surprise at how often we go over time, but I guess when you schedule for 8 hours, you've already made a day of it.I still marvel at the 8 hour gaming sessions. I dont think Ill ever see the return of those days.
I will say tho, if I really wanted to I could probably find an online group to do it. Though, I wouldnt want to VTT for 8 hours anyways.
I just like the immersion it lends. But, to be honest, I probably get 6 hours of gaming in an 8 hour session. It is a time to hang out with friends, so there is time to grab lunch, some chat at the top and at the end. But I feel I get that in 6, 4, or 3 hours. I don't like feeling that we are "on the clock." Longer sessions let you ease into and out of the game and give more flexibility to end on a high note. I'm surprise at how often we go over time, but I guess when you schedule for 8 hours, you've already made a day of it.
There is definitely something to be said for how a long session really invites investment in a way short sessions can't. Ironically, I think that unless the group makes an effort otherwise, long sessions can often result in less "progress" that multiple short sessions. That immersion leads to in depth NPC interactions, and in-character party roleplaying you don't see when folks feel like they have limited time.I just like the immersion it lends.
Sort of, I find online play taxing but I probably get the amount of gsme done in 3 hours what I get done on 6 of F2F.I'd probably call that lack of energy, but I might be misrepresenting you accidentally.
There is definitely something to be said for how a long session really invites investment in a way short sessions can't. Ironically, I think that unless the group makes an effort otherwise, long sessions can often result in less "progress" that multiple short sessions. That immersion leads to in depth NPC interactions, and in-character party roleplaying you don't see when folks feel like they have limited time.