KK1: Grotto of the Kuo-toa (Gh & Dar -> rest of PCs)

Graf

Explorer
Gerold charges the Slime Mage in front of the portal [miss].

Belkar also moves up to the aboleth attacking him and missing.

Aeloishi's keen elvin eyes get a good look at the staff [Perception=30] but she fails to appreciate it's importance [Arcana=11]. Never the less she decides that she's not interested in continuing to fight unending waves of aboleth and targets it exclusively with twin shot [hit][hit].

The staff erupts in silent mindshattering wave; you have the unplesant sensation that you've seen the eye was attached to something. Something improbably large and of a shape so improbable that your mind struggles to reject its very existence.

When you regain your focus the orb and the portals it was maintaining are gone.

[sblock=Mindshattering Wave]
burst 5 | +20 vs. Will
Hit: 10d6+20 psychic damage, and the target is stunned.

Damage: 50
Attacks [roll] vs ASa [36->hit], N'h [37->hit], Belkar [23-> MISS!!!!] , ASb [21->miss]
[/sblock]

N'haraz manages to shake off his stun [save] as does ASa [save]

The badly wounded ASb flees down into the pool Lukalos knocked it into apparently disappearing into the tunnel.

The Aboleth next to Gerold shifts away, the fighter failing to connect on the attack its triggers [miss] and launches a massive globul of slime whose ropy strands entrap and immobilize Gerold and Jack

[sblock=Round 5]
25.2 - Lasra - see above
25.4 - Jack - see above
25..5.5 - Gerold - see above
25.5 - Lukalos - move to U6 - Second wind
25.6 - Belkar - see above
25.7 - Aeloishi - see above

21 - N'haraz - stunned -> recovers

20 - Aboleth Slime Mage A - stunned -> recovers
Aboleth Slime Mage B - run away
Aboleth Slime Mage C - shifts away from Gerold and fires a slime burst into the middle of the party.

Damage = 15
.
Gh=27 -- miss only because of conceal
Ge=37
Lu=22
J=33
A=26
La=18


immobilized (save ends->Aftereffect: slowed (save ends))

Aboleth Lasher - outside of portal-> gone


18 - Gharesh --
12 - Darrak --
[/sblock]

[sblock=Status]N'h the aboleth glyphmaster injured
The Eye of the Great One: destroyed

ASb -100
------------BLOODIED
------------cursed: Gharesh
ASa Aboleth Slime Mage -92
------------BLOODIED
------------stunned

new Aboleth Lasher - -77
blocked off by the portals collapsing.

Aboleth Servitors - dead again; at least until it spends a free action to use the artifact to bring them back again.

Aeloishi 79/107

Belkar 87/116
-------waterwalking

Darrak 107/122

Gerold 106/135
-------immobilized (save ends->Aftereffect: slowed (save ends))

Gharesh 97/124
-------concealed
-------Life Sparks: lots (like 8 or something)

Jack 78/119
-------immobilized (save ends->Aftereffect: slowed (save ends))

Lukalos 79/87

Lasra 76/105
-----waterwalking
[/sblock]
 

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Dalamar

Adventurer
Realizing that he now too far from all of the aboleths to smash his hammer against them, Darrak starts running towards the remaining Lasher.
[sblock=OoC]Use Run to move to M-4. Darrak now grants Combat Advantage, though he still does not grant the +2 to attack from it.

Use Unbreakable if attacked[/sblock]
 
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renau1g

First Post
Jack will wrap himself in the protective powers of his god, while he attemps to pry himself out of the slime.

[sblock=OOC]
Well... Jack can't reach any enemy with his attacks, so I guess he's pretty limited...
Standard: Use Sanctuary (+5 to all defences until Jack attacks, or end of next turn
Move: n/a
Save: Save vs. Immobolize (1d20+1=14) Yay! :D
[/sblock]

[sblock=Stat-Block]
Hit Points:78/119 Bloodied: 54
Healing Surge: 27 Surges per day: 8
Initiative: +5
Speed: 7
Perception: 10 Insight: 20
Action Points: 1

AC 34 Fortitude 33 Reflex 30 Will 34

Encounter:
Channel Divinity
Healing Word (3 remaining)
Daunting Light (+21 vs. Reflex) 2d10+12
Mantle of Glory (+17 vs. Will) 2d10+11
Sentinel Strike (+21 vs. AC) 3d10+12
Prophecy of Doom
Sanctuary - Encounter - Target gets +5 bonus to all defences until it attacks or end of next turn

Daily:
Avenging Flame (+21 vs. AC) 2d10+12
Divine Power (+21 vs. Fortitude) 2d10+12
Purifying Fire (+17 vs. Reflex) 3d10+11
Cure Serious Wounds - Daily - Recover hp = to 2 healing surges +5
Astral Refuge - Daily
Hallowed Ground - Daily
Good Omens - Daily

Equipment Powers:
Frost effect (Bastard Sword)
Gauntlets of Ogre Power- Daily - +5 power bonus to dmg
Heavy Shield of Protection - Daily - you and adjacent ally get Resist 15 to all damage until end of your next turn

[/sblock]
 

Walking Dad

First Post
Somehow avoiding the mind shattering blast (perhaps mind is to small to hit ;)) Belkar attacks N'H with his arcing scimitars, drawing blood.

[sblock=ooc]
Twin Strike (1d20+19=38, 1d8+10=14, 1d20+18=26, 1d8+9=16)
The first one should hit :D
The other deals 5 damage thanks to scimitar dance.

Hunter's Quarry (2d8=7)
Belkar gains 9 T HP

Damage to N'H: 26

AC: 32 (18+5+4+1+4)
Fort: 28 (18+5+1+4)
Reflex: 29 (18+5+1+1+4)
Will: 24 (18+2+4)

HP: 87 / 116
THP: 9

AP: 0
Second Wind: 1

I slash out used powers on the character sheet.
[/sblock]
 

Victim

First Post
Lasra darts foward around the hovering slabs, firing more arrows of light as she goes. "Come on, slowpokes. Let's finish them off!"

[sblock]Move action to H 11 without going underneath the slab. Ah, speed 8. :)

Standard Action to fire Sacred Flame: 22 v Ref Not gonna hit. :(

Target ASa if Gharesh doesn't finish it, ASb if it's somehow still within range/LoS after fleeing down, or finally ASc.[/sblock]

Status:
[sblock][Lasra 76/105 waterwalking.
Powers used: Entrall, Divine Aid

AP: 0. Bonus move action later in the encounter.[/sblock]
 

industrygothica

Adventurer
"Death awaits," Gharesh says simply as he points to the nearest slime mage (ASc). Suddenly, one of the fallen servitors again reappears next to the slime mage, only this time he has a new enemy.

Gharesh then glances toward the other slime mage, seeing the aboleth master from its unseen eye. From the slime mage, another burst of Eldritch energy fires forth from the slime mage to its master.

[sblock=Details]
Minor action to curse ASc (now ASa and ASc are both cursed)
Minor action to use Summon Life Spark to recall a servitor (PHB p.142)
Standard action - Eldritch blast vs. N'h (coming from ASa)
Eldritch Blast 18 vs. Ref, 1d10 10 damage (1d20 18=31, 1d10 10=13)[/sblock]
 

Redclaw

First Post
Lukalos stands still and takes careful aim, finally unleashing a beam of magical energy toward the one of the injured slime mages.

[sblock=ooc] Magic Missile at ASa, with a +1 bonus to hit from Blood Hunt, Hits Ref 39 for 18 damage [/sblock]
[sblock=Mini Stat-Block]
Hit Points:79/87 Bloodied: 43
Healing Surge: 21 Surges per day: 7
Initiative: +7
Speed: 6
Perception: 21 Insight: 26
Action Points: 1

AC 29 Fortitude 23 Reflex 28 Will 24

Encounter: Infernal Wrath
Battle Edge
Spectral Ram
Forceful Retort
Thunderlance
Combust
Shield


Daily: Fireball
Lightning Serpent
Prismatic Beams
Dispel Magic
Blur
Arcane Rejuvenation
Greater Invisibility


Equipment Powers:
Frost effect (dagger)
Orb of drastic resolutions
Resist 10 (Cloak)
Resist 5 weapon (Belt)
Water walk (Boots)

[/sblock]
 
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Graf

Explorer
[sblock=Twin strike damage for Belkar]is it really +10? It's just 1W + magic bonus right? I've recorded it as 29 for now, since I may have gotten confused again.[/sblock]

Gharesh narrowly misses the blurred N'h. As servitor appears to do the bidding of his dark will.

Darrak, and Lasra [in rnd 6]move forward plowing through the mucus haze; Lasra moves from closer and remains closer but her radiant blast flies wide the target.

Round 6​


Jack shields himself and shakes off the immobilize, those though the clinging slime still slows him down.

Gerold pulls the aboleth into striking distance between him and the servitor.

Lukalos blasts the badly injured aboleth in the rear as Belkar cuts into N'h.

[ooc: what should ranger do?]

[sblock=Status]N'h the aboleth glyphmaster injured
The Eye of the Great One: destroyed

ASa Aboleth Slime Mage -110
------------BLOODIED
------------stunned
------------cursed: Gharesh

ASc -17
------------cursed: Gharesh

Aboleth Servitors - dead again; at least until it spends a free action to use the artifact to bring them back again.

Save for the AS that's back for a round and serving Gharesh

Aeloishi 79/107

Belkar 87/116
-------waterwalking

Darrak 107/122
--------ran: CA but no +2

Gerold 106/135
-------slowed (save ends)

Gharesh 97/124
-------concealed
-------Life Sparks: lots (like 8 or something)

Jack 78/119
-------slowed (save ends)
-------sanctuary

Lukalos 79/87

Lasra 76/105
-----waterwalking
[/sblock]
 

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