Insight said:
I'm curious where you guys would put something like Keep on the Borderlands. It's not a setting specific adventure, so I guess it's up to the DM. I was thinking maybe Darokin on the border with one of the Orc lands, or maybe the Grand Duchy on the border with the mountains and that desert (forget the name right now).
I was thinking of doing B4 next (The Lost City), so I kinda wanted B2 to be set somewhere near that big desert, so as to affect a relatively believeable transition.
The 1983 Mentzer edition of the Expert Set included the Known World map (also known then as the "D&D Wilderness") with modifications from that of the X1 map: markers for where various published adventures occured in the Known World.
(I think I've done this before in more detail ehre somewhere... hmmm... I'
ll have to look. But anyway).
Mind you, these are the official, canonical positions for the adventures. With your Known World (or Mystara, as you may prefer), you can of course put them wherever you want...
B1 "In Search of the Unknown" is set in western Karameikos, in the mountains near the headwaters of the eastermost tributary of the western river system.
B2 "Keep on the Borderlands" is placed in eastern Karameikos, in the Altan Tepes mountains, at the headwaters of the second from the east tributary of the eastern river system.
B3 "Palace of the Silver Princess" is set three hexes south of B2, on the southwestern vertices of the southernmost mountain hes.
B4 "The Lost City" is set in Ylaruam, in the desert west of the city. From the desert hex adjacent to the road south out of Rockhome, and including that hex, count four hexes south, then one hex southeast. That's where the city is buried.
Those are all the "B" modules listed in the Expert set.
X1 "The Isle of Dread" is, of course, set far to the south, in the Sea of Dread.
X2 "Castle Amber" is set in Glantri. The Expert set places it in the first hex along the river just north of the Broken Lands, however, later Gazetteers placed the lands of the Ambervilles further north, in the central valley northwest of Glantri City, where the river forks into three...
X3 "Curse of Xanathon" is places in Vestland, at the fork of the river right at the border of Rockhome.
X4 "Master of the Desert Nomads" and X5 "Temple of Death", are placed as north and west across the plateau, which was wrong even at the time, as they should have been placed directly to the west of the map, each describing an entire region the size of the Known World, first Sind and then Hule.
I'll try to dig up my post where I listed locations for other adventures...