Mistwell
Crusty Old Meatwad
Rogues are already the best striker in terms of shear damage output (at low levels anyway).
I disagree. Rangers have that title.
Rogues are already the best striker in terms of shear damage output (at low levels anyway).
How much of the balance could change if they could only use Shifty once per round?
No one seems to say that Goblins are too powerful, when they can shift 1/round as an immediate reaction from a melee attack. So does restricting shifty to 1/round make Kobolds "balanced".
Bugbears, certainly. Longtooth Shifters? Being a player who's looking at a pitfighter build, potentially ranger, potentially fighter, I'd say definitely not. They're rather weak, really; their ability boost are only useful for a handful of few builds, their regeneration isn't particularly high and stops once they're no longer bloodied (and can only be used once an encounter), and they don't have awesometastic elven rerolls, or human action surge + extra defenses + extra at-wills, nor the dragonborn's brilliant (for a fighter) marking breath. With a strength boost, they're fight fine as a meleeer, but nothing particularly great.Sure, shifting as a minor is decent, but move actions really are rarely that important.
Kobolds should be +2 dex, +2 cha, but then their shifty power would be worth even less (because of Elusive Target).
Bugbear, Drow, Longtooth Shifters - these are the overpowered races. Kobolds are okay.