Seems especially weird seeing that the utility prayer "Cure Light Wounds" heals one surge worth with no surge spent.hong said:It's a bit odd that potions should heal a fixed amount rather than scaling. All the arguments for (and against) healing scaling with level should still apply to potions.
AtomicPope said:Many 3e groups I've played in didn't have clerics, just Bards and the occasional Druid or Paladin. A Bard with a CLW wand is better than a cleric in terms of overall usefulness. Way better buffs, decent healing (or take Hymn of Healing for uber-healing, even with Cure Minor), and better skills. Getting away from having items replace classes is a good step, design and balance wise. It makes the classes retain their usefulness.
Those are the numbers I came up with, too.keterys said:So, the economy excerpt gives some cost ideas:
Potions of ...
Healing 50g
Vitality 1000g
Recovery 25000g
Life 100000g
hong said:It's a bit odd that potions should heal a fixed amount rather than scaling. All the arguments for (and against) healing scaling with level should still apply to potions.