• COMING SOON! -- Level Up: Advanced 5th Edition! Level up your 5E game! The standalone advanced 5E tabletop RPG adds depth and diversity to the game you love!
log in or register to remove this ad

 

Kraken Variants

freyar

Extradimensional Explorer
That ought to do it!

It's going to need a lot of NA since the AC should be better than the Mystaran Kraken, I think. Unless you want to find some other kind of AC bonus (though nothing seems particularly appropriate).
 

log in or register to remove this ad

Cleon

Adventurer
That ought to do it!

Updating Awnshegh Kraken Working Draft.

Fixed the wording from "A death cloud ink" to "Death cloud ink".

It's going to need a lot of NA since the AC should be better than the Mystaran Kraken, I think. Unless you want to find some other kind of AC bonus (though nothing seems particularly appropriate).

I don't necessarily agree it should have a higher AC than our Mystaran Kraken conversion. Mystara is gonzo world were PCs go from fighting kobolds to punching out immortals, but Birthright is more a "typical AD&D" level of power despite the divine powers available to Blooded characters.

While it should have a better AC than a regular Kraken advanced to Colossal, I'm not sure it should completely outshine its Mystaran cousin.

Let's see, the BECMI Kraken (i.e. the "Mystaran" version) has the same AC 0 as the tentacles of The Kraken, while our boy's body is AC -5 or five points better. Contrariwise a regular AD&D Kraken is AC 0 or 5, so the Awnshegh version's Armour Class is five points better than that too.

That said, I'm tempted to give The Kraken an insight or deflection bonus to its AC since (a) it's an Outsider of some unknown variety imbued with major blood-powers from Ye God of Eville and (b) I'd like its touch AC to be not entirely trivial.

How about we start with the NA of an SRD Colossal Kraken plus a Charisma-based deflection bonus?

That'd be:

Armor Class #1: 29 (– 8 size, +1 Dex, +19 natural, +7 deflection), touch 10, flat-footed 28

I'd be inclined to bump that up a point to a nice round number by adding one to the NA:

Armor Class #2: 30 (– 8 size, +1 Dex, +20 natural, +7 deflection), touch 10, flat-footed 29

That'd do me, being nicely intermediate between a regular SRD Kraken's AC 20 and our Mystaran Epic version's AC 40.

I might be persuadable to go up to AC 35 tops by bumping up the natural armour bonus further…

Armor Class #3: 35 (– 8 size, +1 Dex, +25 natural, +7 deflection), touch 10, flat-footed 34

…but it'd require some fine persuasion rolls!
 
Last edited:

freyar

Extradimensional Explorer
The main argument for pushing the AC up to 40 like the Mystaran version is just the fact that The Kraken actually has an AC 5 points better in the original text! What if we started with your second version #2 (version #3?) and also added an insight bonus? If you like, we could classify the deflection bonus as profane, since it's some kind of exemplar of evil:

AC #4: 40 (– 8 size, +1 Dex, +25 natural, +7 deflection/profane, +5 insight), touch 15, flat-footed 39
(I'm not really certain that it should get the insight bonus when flat-footed since that just seems wrong, but I also don't see in the rules where it wouldn't.)

Did I sell you on that?
 

Cleon

Adventurer
The main argument for pushing the AC up to 40 like the Mystaran version is just the fact that The Kraken actually has an AC 5 points better in the original text! What if we started with your second version #2 (version #3?) and also added an insight bonus? If you like, we could classify the deflection bonus as profane, since it's some kind of exemplar of evil:

AC #4: 40 (– 8 size, +1 Dex, +25 natural, +7 deflection/profane, +5 insight), touch 15, flat-footed 39
(I'm not really certain that it should get the insight bonus when flat-footed since that just seems wrong, but I also don't see in the rules where it wouldn't.)

Did I sell you on that?

Yes, but a regular 3E Kraken is AC 20, so that's twenty points better, not five!

I'm fine with AC 30 (ten points higher) and would be willing to consider AC 35 (fifteen points) if you twist me arm, but AC 40 just feels to high.

Have no objection to throwing an insight bonus in as part of the AC 30 (or 35) if you like. Do insight bonuses normally apply to flat-footed Armor Class? If the target isn't ready to react how can they use their insight to avoid the attack. Have to check…

Hmm, all the SRD flat-footed entry says is "You can’t use your Dexterity bonus to AC (if any) while flat-footed" so it's unclear. I guess if it doesn't say it's included we can keep it.

So my counter-proposal is:

Armor Class #5: 30 (–8 size, +1 Dex, +15 natural, +5 insight, +7 deflection), touch 15, flat-footed 29

Armor Class #6: 35 (–8 size, +1 Dex, +20 natural, +5 insight, +7 deflection), touch 15, flat-footed 34

Oh, I'd better correct that "#2" that should be "#3"!
 

Level Up!

An Advertisement

Advertisement4

Top