Kulan: Knightfall's Crisis in Bluffside Game [IC]

Neurotic

I plan on living forever. Or die trying.
"Custodio, please. He did surrender and he was helpful. Trust that we can decide whether he lies or how we can use what he says. Even lies give something away about the liar."
To Lowenan and other prisoners
"I don't know what The Five will decide, or what guarantees you might get or not. I'd hate for all of your families be implicated or ostracized for the choices you made. They aren't in control of you and they shouldn't suffer for your...dubious choices. What we can...what I can do to help, I will."
He touches Lowenan, relieving some of the cramps.
"Sergeant Vinther, Mr. Lowenan is still the commander you worked for and learned from. He just made a wrong choice and is repentant now. The fact it had to be forced on him that the choice is bad doesn't change the man he is. He showed honor and integrity down there even when he had upper hand he was courteous and polite. And you, as a soldier, should understand the loyalty good commander instills and why the young ones followed."

And later, when he gets a chance, he pulls Custodio aside speaking quietly and only to him
"Custodio d'Elite, we promised them they will be heard. Making everything they did and said public will not be helpful. Neither to us if everyone is talking about it while we lead them to whatever prison they end up in nor to The Five since if the prisoners are hostile and without hope it will be much harder to get any information from them.
Please, please, reign in your personal displeasure or disappointment and keep professional."
 

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Scotley

Hero
After thinking about all that has happened Breva begins to realize there is more danger here. "I don't think our enemy can aford to leave our prisoners and their knowledge out here for long. I suggest we table these debates and get off the streets quickly. It is less important where we go than that we keep moving. Don't give the enemy time to get his agents into motion."
 

Tellerian Hawke

Defender of Oerth
The DM said:
"...Lady Anorna is not happy to be locked up in one of the cells. She sits next to Silagord with her arms crossed and she looks at you all with great displeasure. It doesn't take any sort of hunch to tell that she feels that she was deceived by you all."

Tim notices her look, and says, "Lady Arnona, I apologize for your current "lodgings," it is only a temporary situation, I assure you. What Breva just said is correct, we must move you and your compatriots to a safer location, in any case, because the most direct threat to your life is not the Bluffside Gallows, but rather, the murderous agents of your recently alienated leader. I have never promised you more than I was able to guarantee, but believe me when I say, I will let no harm come to you while we are in transport, while I yet draw breath. Stick close to me, and I will spirit you away to a safer location as quickly as possible."
 

JustinCase

the magical equivalent to the number zero
After listening to the conversations for a while, Tuck scratches his head.

"What if," he starts, then reconsiders. Pulling his fellow Exemplars aside to avoid being overheard by the prisoners or the regular guards, the kobold whispers, "They have turned away from their former master, and their prospects are not good either way. If anything, they have good reasons to turn against Waldo. How about," and he lowers his voice even more, "How about we ask them to fight with us against Waldo? We will have more allies on our side, and their aid may be balanced against their former crimes. We all gain."
 

Neurotic

I plan on living forever. Or die trying.
After listening to the conversations for a while, Tuck scratches his head.

"What if," he starts, then reconsiders. Pulling his fellow Exemplars aside to avoid being overheard by the prisoners or the regular guards, the kobold whispers, "They have turned away from their former master, and their prospects are not good either way. If anything, they have good reasons to turn against Waldo. How about," and he lowers his voice even more, "How about we ask them to fight with us against Waldo? We will have more allies on our side, and their aid may be balanced against their former crimes. We all gain."
"I totally agree." Akos whispers back "But that must be the decision of The Five. If we decide on our own and let known criminals 'in the wild' we will become hunted ourselves."
 

Knightfall

World of Kulan DM
"Custodio, please. He did surrender and he was helpful. Trust that we can decide whether he lies or how we can use what he says. Even lies give something away about the liar."
"He didn't have much of a choice," Custodio counters. "Remember this if the gnome hadn't betrayed him, he would have let us leave and walk right into the temporal effect without knowing what was going to happen to us. We wouldn't have known to seal the doors behind us," He pauses. "Think about that and the advantage Waldo might have gained against us... and the city."

Neurotic said:
To Lowenan and other prisoners
"I don't know what The Five will decide, or what guarantees you might get or not. I'd hate for all of your families be implicated or ostracized for the choices you made. They aren't in control of you and they shouldn't suffer for your...dubious choices. What we can...what I can do to help, I will."
He touches Lowenan, relieving some of the cramps.
"I know there isn't any guarantee that they will grant me clemency, but that is why I wish to see Lady Pomander first. While I might not agree with her politics, she is good woman and might actually listen to my request." He pauses. "Lord Blander, on the other hand, is a vicious man who would rather save the city's coffers the cost of my trial by having the nearest Regular or Elite run a blade through me and be done with it. Lord Varian is more reasonable, but he is so devoted to the Great Teacher that it often blinds him to what is best for the city as a whole." He shakes his head. "And Lord Wellington is more a scholar than a leader. No, if I'm going to avoid the headman's axe, I will need to hope that Lady Pomander might try to convince the others to spare me."

Once Akos has helped Lowenan, the ex-commander thanks the Loremaster.

Neurotic said:
"Sergeant Vinther, Mr. Lowenan is still the commander you worked for and learned from. He just made a wrong choice and is repentant now. The fact it had to be forced on him that the choice is bad doesn't change the man he is. He showed honor and integrity down there even when he had upper hand he was courteous and polite. And you, as a soldier, should understand the loyalty good commander instills and why the young ones followed."
The sergeant looks at Lowenan and Akos can tell the man remains dubious. It seems the distrust of sorcerer runs deep in the city. "I will trust your word that he won't cause any problems, but you should remain wary. For him to have been able to avoid magical detection for so long is concerning."

"While the Wizard Council's reach is long, Mr. Vinther, they are not as infallible as they wish the people to believe. They known of my family's history but no one ever truly tested me due to my position as an Elite."

"That might need to change," the Regular's guard notes.

"Ah, but they can't be going on witch hunts through the entire city looking for those who might have the innate talent to be sorcerers. How many bards would be hanged by mistake, hmm? They can't risk making those kinds of mistakes, again. No, they stick to their district and only act when their own power is threatened... like now," He pauses. "I'm surprised they haven't tried to enter Phelix's enclave without the permission of The Five."

Custodio looks like he's going to starting ranting at the man, but he looks at Akos instead and simply crosses his arms in disgust.

After thinking about all that has happened Breva begins to realize there is more danger here. "I don't think our enemy can afford to leave our prisoners and their knowledge out here for long. I suggest we table these debates and get off the streets quickly. It is less important where we go than that we keep moving. Don't give the enemy time to get his agents into motion."
"I agree, we should go to the palace," Custodio says. "I don't want to disturb Lady Pomander if she is still recovering from the attack on the Tribunal." He glares at Lowenan. "I will not let you anywhere near while she is wounded." He glances at Akos and shakes his head. "Even you cannot ask that of me." He looks back to Lowenan. "I will make sure she knows of your request but that is as far I will go."

Tim notices her look, and says, "Lady Arnona, I apologize for your current "lodgings," it is only a temporary situation, I assure you. What Breva just said is correct, we must move you and your compatriots to a safer location, in any case, because the most direct threat to your life is not the Bluffside Gallows, but rather, the murderous agents of your recently alienated leader. I have never promised you more than I was able to guarantee, but believe me when I say, I will let no harm come to you while we are in transport, while I yet draw breath. Stick close to me, and I will spirit you away to a safer location as quickly as possible."
"Yes, we didn't know what we were going to face once we climbed back up here, so you'll forgive me if we felt we needed to make sure none of you were going to try something while helping them," Custodio motions to the Elite guards who were affected by the temporal shift. "Now that they are fine and Akos has helped the other people affected, we can let you out and escort you across the district to the palace."

"If you do not take me to see Lady Pomander, I will not answer any more questions even under the threat of death!" Lowenan blusters. He seems desperate to try to avoid his fate.

"If that's your choice, so be it," Captain Pare says.

"Commander Lowenan has good reason to be worried," Lady Arnona replies to the captain while looking at Big Tim. "Betrayal is a common strategy." She sighs and shakes her head. "Sir Tim, you think this is temporary. You are naïve." She looks at Custodio. "Once it becomes known to The Five that we have betrayed the Oath we took, they will not be forgiving. If I'm lucky, they will only punish me for my choices." She turns back to Big Tim. "But the commander is right about Lord Blander being a despicable man. If he learns of my betrayal, he will use it as an excuse to strip my father of his position and seize my family's holdings for the city's coffers."

"Running a city the size of Bluffside is very expensive," Rhilaseth adds.

Lady Arnona nods.

"What The Five decide to do is up to them, but they don't stand so far above the magistrates to be above the law," Captain Pare says. "I trust in the law to decide." He motions for the other Regulars to let the prisoners out and shackle all of them with manacles. He makes Silagord hand over his familiar to Vinccenzo and the cat isn't happy about it. "Make it calm down or I will have to muzzle it."

Silagord complies and the cat settles into Vinny's arms. The Regulars manacle the young wizard's hands behind his back and gag him. They do the same to Lowenan much to his displeasure. They manacle Lady Arnona's hands in front of her and take care not to open up any of her wounds. Rhilaseth is manacled the same way.

"We will leave them to you, now," Captain Pare says. The Regulars pass the prisoners back to the Exemplars. "I suggest you take them to the palace and have them locked in the cells there until space can be made for them in the cells under the barracks or they can be moved to the Tower or the Dungeon in New City." He pauses. "I agree with Mr. Vecchi. You must not not take them anywhere near Lady Pomander. It is too much of a risk."

The guards step back and bow to you all. "We are grateful for your help but stay vigilant," the captain says.

Neurotic said:
And later, when he gets a chance, he pulls Custodio aside speaking quietly and only to him
"Custodio d'Elite, we promised them they will be heard. Making everything they did and said public will not be helpful. Neither to us if everyone is talking about it while we lead them to whatever prison they end up in nor to The Five since if the prisoners are hostile and without hope it will be much harder to get any information from them.
Please, please, reign in your personal displeasure or disappointment and keep professional."
Custodio takes Lowenan by the arm and leads him out of the guard post. "You have given me your opinion, and I will try to refrain from shouting out in anger. It is as Captain Pare says, we must be careful, but if they become a problem, I will do what I must." He looks back to Akos. "Legally, Vinccenzo and I are in charge here. He has finally say for the wizard, and I will defer to him about the commander if he insists." He then motions to big Tim. "While I respect Tim enough to trust his judgement, even he knows he is not officially a member of the Elite. Yes, the Lord Commander has sworn you all in as temporary members of the guard, but that doesn't mean you have seniority over me."

Custodio lets Vinccenzo take charge of Lowenan, if the Sectarian chooses to do so. He also lets Tim take charge of Lady Arnona and Sir Breva take charge of Rhilaseth. He leaves Silagord for Akos. Custodio walks next to Vinny and Lowenan and he keeps one eye on the sorcerer and the other on the crowd as you all head out into Old City. Tuck takes the lead while Falen watches their backs.

The ex-guards walk with their hoods up to try to obscure their features from any onlookers.

After listening to the conversations for a while, Tuck scratches his head.

"What if," he starts, then reconsiders. Pulling his fellow Exemplars aside to avoid being overheard by the prisoners or the regular guards, the kobold whispers, "They have turned away from their former master, and their prospects are not good either way. If anything, they have good reasons to turn against Waldo. How about," and he lowers his voice even more, "How about we ask them to fight with us against Waldo? We will have more allies on our side, and their aid may be balanced against their former crimes. We all gain."
"I totally agree." Akos whispers back "But that must be the decision of The Five. If we decide on our own and let known criminals 'in the wild' we will become hunted ourselves."
"I agree," Falen finally speaks up. "But lets do as Sir Breva says and get off the street and somewhere safe. Debates can be saved for later. Is there somewhere we can take them other than the palace." He looks towards the palace and wonders how much security there is in the massive building. "We're not just going to be able to walk in there without having to answer questions."
 

JustinCase

the magical equivalent to the number zero
Tuck nods to Akos' wisdom, although he is frustrated at the guards' insistence on protocol.

"Those rules and laws can lead a man to decisions that help no-one," he mutters to himself, perhaps a bit too loud. The urban ranger tries to think of people first, and in his experience good people find themselves on the wrong side of the law more out of necessity than out of evil intentions. Who do the laws protect, exactly?

But the kobold refrains from any such discussion now. More pressing matters are at hand.

"I'm sure we can get our bearings somewhere before entering the palace," he says, thinking of a suitable place in response to Falen.
 

Knightfall

World of Kulan DM
Tuck nods to Akos' wisdom, although he is frustrated at the guards' insistence on protocol.

"Those rules and laws can lead a man to decisions that help no-one," he mutters to himself, perhaps a bit too loud. The urban ranger tries to think of people first, and in his experience good people find themselves on the wrong side of the law more out of necessity than out of evil intentions. Who do the laws protect, exactly?

But the kobold refrains from any such discussion now. More pressing matters are at hand.

"I'm sure we can get our bearings somewhere before entering the palace," he says, thinking of a suitable place in response to Falen.
Tuck thinks about the current situation. They could go back to Stormgrove Manor and keep the prisoners there but that might be too comfortable. Plus, barricading them in rooms and not cells probably won't be good enough.

He seems to remember that Tim told him that there are cells located under the Lord Commander's old childhood home. That might be a good place to lock them up while trying to figure out what to do next. Plus, that is where the portal key to the enclave is stored. Taking them to the Old Oakfirst Manor could be a good alternative and it is close to the Tribunal, so finding Oakfirst after the guards are locked away will be simple. And if the Lord Commander agrees, Lady Pomander can be brought to the manor to hear Lowenan's plea.

Custodio sighs as he watches the Exemplars converse among themselves out of earshot. He comes back to them and tries to smooth things over with the adventurers. "I sense you don't trust either me or the guards." He looks back towards the prisoners. "I am sorry for being so brash. My temper does get the best of me... sometimes. If you have a plan to make this go easier, I'm willing to hear what you have to say."

He looks towards the dawning sky. "The Lord Commander will want to hear what Lowenan and the others have to say and I have to make a report for Sir Silvon anyway."
 

Tellerian Hawke

Defender of Oerth
Tim nods, "Yes, locking them in Old Oakfirst Manor is probably a good idea. But are we certain that there are no secret passageways anywhere that would allow them to escape? Old houses often had such 'features.' Maybe I am just being paranoid, but perhaps we should check the cells thoroughly before using them?"
 

JustinCase

the magical equivalent to the number zero
Tuck nods.

”Checking beforehand is absolutely fine,” he answers Tim. ”I suggest me and Custudio busy ourselves with that while you keep the prisoners in sight.”

With his relatively long kobold legs, Tuck has little trouble keeping up with the groups pace, but now he starts moving faster.

”I’ll go and let them know we’re coming,” he says, then moves forward at a trod.
 

Knightfall

World of Kulan DM
Tim nods, "Yes, locking them in Old Oakfirst Manor is probably a good idea. But are we certain that there are no secret passageways anywhere that would allow them to escape? Old houses often had such 'features.' Maybe I am just being paranoid, but perhaps we should check the cells thoroughly before using them?"
Tuck nods.

”Checking beforehand is absolutely fine,” he answers Tim. ”I suggest me and Custudio busy ourselves with that while you keep the prisoners in sight.”

With his relatively long kobold legs, Tuck has little trouble keeping up with the groups pace, but now he starts moving faster.

”I’ll go and let them know we’re coming,” he says, then moves forward at a trod.
Custodio nods to Tim and is soon moving to keep pace with Tuck and Mutt. The urban ranger heads north past Hollingsworth Estate through Rift Arch and into the Pentad Ward. He tries to think of a shortcut instead of going through the The Trench but he knows there isn't any way through other than the Iron Gate. Even with Custodio with him, it's better to avoid the prying eyes of Riftwatch and the overworked guards of the Old City Barracks.

As dawn into day, the streets are soon filled with people going about their business. Tuck and Custodio pull their hoods up to try to avoid attracting attention. Tuck does an excellent job of hiding his features and it seems that Mutt has not become as famous as his pack mate. Still, the big dog attracts attention and soon there is a pack of youngsters tailing the big dog. They try to get Mutt to play with them but Tuck firmly keeps the dog's attention on the task at hand.

Once they reach Quill Gate, it's Custodio's turn to shine. He gets them through the gate with a few sharp words and the Lord Commander's name. The guards know him by reputation now and a small contingent escorts them into The Trench, past the Trenchpost, and through the small gate known as The Narrow. Tuck knows The Trench was designed to be a killing field versus any mundane invaders that managed to breach Old City and get to this point. While its protection against magical attackers isn't as useful, it remains an important part of the district's defenses. It hasn't been tested since the last time the morlocks of the Underearth attacked.

After passing through The Narrow, it doesn't take long for Tuck and Custodio to make their way through The Blade Gate and the Golden Gateway into the Garden Ward. Tuck has to rein in Mutt agains once they get near the Sublime Bazaar. The big dog whines. The bazaar is one of his favorite places in Old City, but he sticks out in the haughty marketplace.

As Tuck and Custodio arrive at the door of Old Oakfirst Manor, Tuck is surprised that Carter isn't there to greet them right away. The halfling butler is very diligent and usually knows when someone approaches the manor house. But this time, he doesn't answer the door and the house is strangely dark. Tuck's scales begin to itch as Custodio produces one of the keys given to the group by the Lord Commander. Then, he notices Tuck scratching the scales on his hands.

"What is it?" Custodio asks. The Vanquisher cleric looks up and down the street but doesn't see anything. The streets are filled with the normal amount of people for the time of day and nothing feels wrong in his mind.



Meanwhile...
By the time that Tuck and Custodio are standing at Old Oakfirst Manor, Akos, Big Tim, Breva, Falen, and Vinny are arriving at Quill Gate with their prisoners in tow. Custodio had told the guard they were coming and to keep things quiet. He had told them that the prisoners would go to barracks and they are simple ruffians caught making trouble on the streets. The guard captain had been suspicious at first, but once Custodio had used the Lord Commander's name, the guard decided not to risk being dressed down by the leader of the Bluffside Regulars.

"We are glad to see you, Loremaster," the guard captain says. All but Falen know the man's name is Haulfrun Breedon. He is one of the best known Elites in Old City and takes his position guarding The Trench very seriously. "We had all feared the worst. Custodio told us these troublemakers are headed for the barracks. It will be a tight squeeze for them as the cells are full of Loyalists." Captain Breedon pauses. "Custodio said they aren't Loyalists, just some Golden Sabres from Sordadon making trouble. It's not like the Sabres to risk coming inland from their canal bolt holes to cause trouble on the mainland."

One of the guards tries to take a closer look at Lady Arnona's features. "Hmm, they don't look like Sordadon canallers. Maybe they're Loyalists in disguise."
 

Neurotic

I plan on living forever. Or die trying.
Custodio sighs as he watches the Exemplars converse among themselves out of earshot. He comes back to them and tries to smooth things over with the adventurers. "I sense you don't trust either me or the guards." He looks back towards the prisoners. "I am sorry for being so brash. My temper does get the best of me... sometimes. If you have a plan to make this go easier, I'm willing to hear what you have to say."

He looks towards the dawning sky. "The Lord Commander will want to hear what Lowenan and the others have to say and I have to make a report for Sir Silvon anyway."
Loremaster takes upon himself to soothe the man.
"It is not that we don't trust you, Custodio. We quite literaly fought for our lives with you and for you. But you have to understand that this way or that, we are not of this city. We have different outlooks and different customs. Since you're here to enforce city laws and customs, we moved away so we can talk freely without getting you in the quandary if you hear something not common to the city."
He puts a hand on the mans shoulder and guides him away from the group.
"You are a fine example of the city law. But just as that law shapes the city it may shaped you a bit. You say you're brash. Ask yourself, is that you, or is that the carrier where you have to be that way to be successful. Whatever the answer, we now need to get these prisoners to safety."

He offers blinds for Lowenan and Arnona to hide their faces before they are bound for transport.
 


Neurotic

I plan on living forever. Or die trying.
Meanwhile...
By the time that Tuck and Custodio are standing at Old Oakfirst Manor, Akos, Big Tim, Breva, Falen, and Vinny are arriving at Quill Gate with their prisoners in tow. Custodio had told the guard they were coming and to keep things quiet. He had told them that the prisoners would go to barracks and they are simple ruffians caught making trouble on the streets. The guard captain had been suspicious at first, but once Custodio had used the Lord Commander's name, the guard decided not to risk being dressed down by the leader of the Bluffside Regulars.

"We are glad to see you, Loremaster," the guard captain says. All but Falen know the man's name is Haulfrun Breedon. He is one of the best known Elites in Old City and takes his position guarding The Trench very seriously. "We had all feared the worst.
Loremaster nods at the guard captain
"We are glad to see you, guard captain Breedon. It was a touch and go for a while, but the anomaly is closed for the moment."

Custodio told us these troublemakers are headed for the barracks. It will be a tight squeeze for them as the cells are full of Loyalists." Captain Breedon pauses. "Custodio said they aren't Loyalists, just some Golden Sabres from Sordadon making trouble. It's not like the Sabres to risk coming inland from their canal bolt holes to cause trouble on the mainland."

One of the guards tries to take a closer look at Lady Arnona's features. "Hmm, they don't look like Sordadon canallers. Maybe they're Loyalists in disguise."

"You dilligence is comendable, watchman. And your powers of observation even more so."
Again, loremaster sidles close to the guard and his captain, but without touching them as he is closer with Custodio than with these men. Lowering his voice
"These are brave people that inflitrated the Loyalists. We now have to have them bound for all to see. That's why Custodio went ahead to get the commander. And you...apologies...but we thought best no one knows. If you think really hard about it, you may recall seeing them in the Regulars or Elites or even Sectarians. I'm really not sure which, I'm not overly long in Bluffside. But now you're in confidence and I'm swearing you to silence!"
 

Scotley

Hero
Breva's eyes widen slightly at the Loremaster's deception. He wipes his brow to cover his surprise and tries to look as causal as he can. Such things are not within his skillset and it is best he merely stalwart and unnoticed. He instead concentrates on watching for trouble. What could happen if their prisoners a placed in with a group of loyalists. The effects of the anomaly won't keep them down for long. Whatever justice might be despensed needs be done quickly he thinks to himself.
 

JustinCase

the magical equivalent to the number zero
Tuck motions for Custodio to be silent, and pats Mutt to do the same. The kobold inspects the door for good measure, then asks his companion to quietly open the door.

He peeks inside cautiously, then steps inside stealthily and looks around the seemingly deserted building.

OOC: Search for traps or anything unusual on the door:
1D20+17 = [8]+17 = 25 (+2 for traps)

Then silently move inside to see what's going on:
Move silently: 1D20+13 = [9]+13 = 22
Spot: 1D20+7 = [18]+7 = 25
 

Knightfall

World of Kulan DM
Loremaster nods at the guard captain
"We are glad to see you, guard captain Breedon. It was a touch and go for a while, but the anomaly is closed for the moment."

"You diligence is commendable, watchman. And your powers of observation even more so."
Again, loremaster sidles close to the guard and his captain, but without touching them as he is closer with Custodio than with these men. Lowering his voice
"These are brave people that infiltrated the Loyalists. We now have to have them bound for all to see. That's why Custodio went ahead to get the commander. And you...apologies...but we thought best no one knows. If you think really hard about it, you may recall seeing them in the Regulars or Elites or even Sectarians. I'm really not sure which, I'm not overly long in Bluffside. But now you're in confidence and I'm swearing you to silence!"
Captain Breedon and the suspicious guard listen intently to Akos explanation. The captain motions for the other guard to step back and he nods in approval. Lowenan looks sideways towards the Loremaster and the guard captain catches a glimpse of the commander's features. "Oh ho, I see," Breedon whispers back. "A good plan to infiltrate those bastards. Let's hope the information they've gathered will give us an advantage. These Loyalists are becoming like rats that keep crawling out of the sewers."

"More like cockroaches," the other guard says.

The captain nods and motions for the gate to be opened. "Prisoners coming through," he shouts to the guards controlling the gate's mechanisms. The Quill Gate's portcullis is raised and the guards step back to let the Exemplars pass through the gate.

Breva's eyes widen slightly at the Loremaster's deception. He wipes his brow to cover his surprise and tries to look as causal as he can. Such things are not within his skillset and it is best he merely stalwart and unnoticed. He instead concentrates on watching for trouble. What could happen if their prisoners are placed in with a group of loyalists. The effects of the anomaly won't keep them down for long. Whatever justice might be dispensed needs be done quickly he thinks to himself.
The guards don't seem to notice Breva's discomfort. Akos has them enthralled by his little deception. Breva keeps watch while the conversation is going on. Then he spots someone in a deep hood who is watching them intently. At first, he thinks it is Tuck, but he soon realizes that the kobold watching them is built different. Breva can't tell if the kobold is male or female but the small creature's snout is obvious sticking out from its hood.

The kobold stands in a crowd of people near an open doorway leading into a tavern and is dressed in what looks like black silk. The kobold fingers a wicked looking scimitar and they keep their eyes shifting as not to be obvious that they are watching the Exemplars. The kobold looks at Big Tim with rage in their eyes. Breva cannot tell if the kobold is alone on the street.

OOC: @Scotley, I need a Bluff check for Breva to keep the kobold from sensing that Breva has spotted them.



Meanwhile...
Tuck motions for Custodio to be silent, and pats Mutt to do the same. The kobold inspects the door for good measure, then asks his companion to quietly open the door.

OOC: Search for traps or anything unusual on the door:
1D20+17 = [8]+17 = 25 (+2 for traps)
Tuck doesn't find any traps on the door. He does note that it looks like someone has had to fix it recently. The door was likely kicked in but the worst of the damage has been skillfully repaired.

Custodio opens the door as quietly as he can. The door creaks on its hinges. Perhaps whoever fixed the door wasn't as skilled as Tuck first thought. The Vanquisher cleric lets the kobold urban ranger take the lead. He stays back and lights a torch so he can see. He keeps watch just inside the door as Tuck moves inside.

JustinCase said:
He peeks inside cautiously, then steps inside stealthily and looks around the seemingly deserted building.

OOC: Then silently move inside to see what's going on:
Move silently: 1D20+13 = [9]+13 = 22
Spot: 1D20+7 = [18]+7 = 25
Tuck doesn't see anyone inside and he doesn't hear anyone moving around. But, he immediately notices that there has been a fight just beyond the manor's small anteroom. The doorway leading into the main hall has been damaged by fire and what looks like blade strikes against the wooden frame. He can smell dried blood but it is at least a day old.

Mutt whines but he doesn't growl.

"This is not good," Custodio whispers at the door. He closes it and places the torch in the anteroom's single sconce. He unstraps the special warhammer given to him by the Lord Commander. He moves to back up Tuck while Mutt sniffs at the floor. "It seems someone broke in. I hope Carter and Livia are okay."

Tuck can tell that there isn't anyone in the manor, or if there is someone inside, they are hiding beyond his ability to sense them. He enters the dining hall and finds that it has been cleared of any valuables. A large white drop cloth has been thrown over the table. The hall's cabinets look like they've been ransacked.

Custodio moves down the main hall and stops near the main staircase leading up to the second floor. There is a table in the center of the hall that isn't normally placed there. He is hesitant at first, remembering the mimic. He grips his hammer tighter and steps towards the table. There is a pieces of parchment on it rolled up into a scroll and tied with a ribbon.

"Tuck, come look at this," Custodio calls to the kobold. "It looks like someone left us a message."

The Vanquisher cleric casts detect magic and focuses on the scroll on the table. "It's not magical."

 
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Scotley

Hero
OOC: Bluff check: 1D20+4 = [8]+4 = 12


Breva is already a little rattled. He does his best to cover his awareness of the Kobold watching them, but this sort of deception is not a part of his personality. He mind is drwan an old Sargent who once advised him to stick with dice as he'd never be a poker player with such an open face. Breva moves closer to big Tim and holds his shield ready to aid in his defense. Then he says softly, "Do you have an enemy in the form of Kobold in black silks? There is fellow over there with a scimitar and murder in his eyes."
 

Knightfall

World of Kulan DM
OOC: Bluff check: 1D20+4 = [8]+4 = 12

Breva is already a little rattled. He does his best to cover his awareness of the Kobold watching them, but this sort of deception is not a part of his personality. He mind is drwan an old Sargent who once advised him to stick with dice as he'd never be a poker player with such an open face. Breva moves closer to big Tim and holds his shield ready to aid in his defense. Then he says softly, "Do you have an enemy in the form of Kobold in black silks? There is fellow over there with a scimitar and murder in his eyes."
The kobold freezes in place as Breva notices them and then moves towards Big Tim. The young paladin inadvertently shifts his body in the direction of the kobold as he talks to the half-ogre knight. Tim had picked out the kobold from the crowd too and the watcher hadn't noticed him.

The kobold quickly moves out of sight into the tavern with a fluid motion that reminds Big Tim of how Tuck moves. It is more than just the same heritage. It is similar skill. In seconds there is no sign that the kobold was ever there as no one else on the street notices the encounter of glances. No one but Captain Breedon.

"What is it?" He asks Breva as he noticed the paladin's strange stance and searching eyes. He looks to where Breva and Tim had been looking. "Trouble?"

 

Scotley

Hero
Breva sighs in frustration, "Possibly nothing, just me being catious. I saw a Kobold acting suspiciously. I thought he looked upon Sir Tim here with malice in his eyes. Unfortunately, he noticed me noticing him before I could sense if he were evil. He was dressed in black silks, hooded and carrying a scimitar. He ducked into yon tavern." He looks to Tim. "You know him? Should we give chase? I suspect he has already moved well away from here."
 

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