Kyngdoms Campaign Setting

Akrasia said:
In a few sentences, what makes the Kyngdoms setting interesting/unique? (I.e. why should one look into this setting, as opposed to Greyhawk, etc.?)

Hi Akrasia,

I'm not much of a salesman, I'm afraid, so rather than giving trying to sell it to you (or anyone else), I'll just tell you what I like about.

Firstly, in comparison to Greyhawk, the first thing that comes to mind is that it will be a fully supported product ;)

The thing I personally like about The Kyngdoms is the feeling of everything being woven together - and the real sense of evolution and history that comes with that. The history is about as extensive and detailed as you can get IMO and is integral to the setting. The nations, the gods, the races, they're all born out of it and their place in the world is driven by it. The history of this setting is integral to your understanding of it. It's not just something that's been added on to try and make the setting coherent.

What does this mean in terms of actual play? For the DM, lots of potentially great plots and story driven campaigns and for the players, a sense of belonging and attachment to the world and a chance for some great roleplay, both in terms of character development and actually at the game table. I like to think of The Kyngdoms as one fantastic tale, of which your camapign is but a part of.
 

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johnsemlak said:
THe PDF file would be something you could access offline. Presumably it's bookmarked and very navigatable. The 'free' material is all in HTML format on the Kyndoms website--have a look at it here http://www.thekyngdoms.com/index.shtml

Yes, the pdf is fully bookmarked. The PDF allows you to print out sections through a much more print friendly medium. HTML has its limitations in this respect. It is also fully searchable, something which the website isn't (yet!). It also comes with fantastic cover artwork!!

pogre said:
Help me understand why folks would pay for it.

This is a perfectly reasonable question. Indeed, why would they pay? Well, I expect a lot of people not to. It's free, so use it as you will. However, people who start new campaigns based in The Kyngdoms might want to purchase the pdf to be able to print out sections of it in a medium better suited to it. Secondly, I'd like to think that those that use the setting will also want to show their support for what we're trying to achieve and will purchase a copy of the pdf. We have to pay for everything - we don't get anything for free! But nonetheless, on our website you won't find a single "donate" link or any such, we just hope the quality of the product and the desire to support us will make people want to purchase.

Lastly, we are also planning on producing products which expand the setting, plus a number of adventures. These products will be available through purchase only, and it is through these that we hope to make enough to survive.

Just because this product is free in no way affects its quality. The bottom line is, this is a professional product and it will live or die on its merits to compete in a tough market. Sure, we need your support, but we realise that we'll only get this through producing quality products, but just because they're free.
 

twofalls said:
Does this mean the production quality of the print is less? Will I be unable, for example, to get the book printed as a hardbound? I dislike softback books. Will it be all black and white or color? Etc.

The quality of POD is pretty damn good and I have to say that I was impressed with it when I saw the copy. But the bottom line is, there is a difference between POD and true print. Its pretty minor, IMO, but I'd be lying if I said there was no difference in quality.

The book is softback and that is all you can get (from lulu, anyway). Again, I was impressed by the general look. I mean, it's a book. It feels like a book, it looks like a book and, by gads, it is a book! Nothing that would embarrass your book shelf ;)

The Kyngdoms Campaign Setting is black and white (with a color cover). At 300 pages, a color POD version would have driven the cost through the roof. The Kyngdoms Atlas is full color and is 90 pages long.
 

Greetings to you all



I’m happy, that finally there is a thread where I can write my graces for this fine setting. So let that be done. (Warning: English is only second language from this member, so please try to look past the grammatical errors and the misspelling).



I have for some time been looking for a setting, that fits my needs and style of play. Many books are now on my shelves collecting dust and more money than my wife find healthy for our account has gone to that.



So the first star to Kyngdoms is for being able check it out, read all what you want, even test it through gaming, and all of that without getting your wallet out of your pocket. That is fair marketing in my book. I will put some weight upon that you are not just getting previews and a little taste of what this product is. You get to enjoy the whole meal. All 300 pages it is.



As said earlier, a lot of books are now on my bookshelf, and the chance for them not being opened again is huge, so I will do some comparison between them and Kyngdoms and hopefully show why I believe Kyngdoms is better than them. I am aware that we not all will agree on the following, and if that is the case, let us just agree to disagree, but I provide this to show why I think Kyngdoms is different (and better).



Unique settings?



The first book on my shelf is Dragonmech, a well-written setting with an amazing history. Many of these kinds of books have lately been published. Books that provide a very unique setting to stand out from other products out there, in the case of Dragonmech in comes in the form of huge Iron Mechs powered by steam and magic. Other examples of unique settings could be where players’ just plays angels, demons and/or dragons, or a world that rest on a turtle’s back. All interesting settings that can bring fun to the gaming table, but these kind of settings rarely keep the excitement for long. Often I find myself back on the path of “normal” fantasy ala Tolkien’s world. That is what you get with Kyngdoms, a world we with ease can imagine Gandalf or Aragon breathing in. That is the kind of fantasy, which has brought me to play RPG. So the second star to Kyngdoms is for bringing “real” fantasy back to the table.



So why not play one of the more establish fantasy settings?



The next book (in this case, a good handful of books) is the Forgotten Realms setting. That is also fantasy as how we have learnt to know and love it. So why not just play that and be able to chose from a great amount of material that has been put on the market, instead of choosing Kyngdoms?



The Forgotten Realms has been on the market for 20 years (if you included the module “Bloodstone Pass”) and in that time a lot of authors have tried to bring their style into that setting. The gain is a huge world with a ton of information, but the lost is a world that no longer hangs together, meaning; a lot of the new material has been made with out thoughts of older work. Sometimes it seems more like it’s about making as many books as possible than it does to make it fit together in an overall puzzle. The world of Kyngdoms (Arrassia) hangs tightly together, from east to west coast, from north to south. This is the work of one man, and it can surely be seen in the way every piece of the puzzle fits together. So let’s send the third star to kingdoms for making a world that feels like one world.



A mature setting



I’m also getting older and the Harry Potter style doesn’t keep my interest for long. I question a lot of things and want to be able to find an explanation for it. Even when it is a magic world, nothing comes from nothing. So another huge star to Kyngdoms comes from covering all angles as it is possible on 300 pages. Keith Robinson (the author) has not just quickly written a setting to earn a handful of money. It is clearly shown that he has been breathing this world for a long time. He seems to have an answer for everything. Honestly, try and go challenge him on his message board with questions about his world and you will receive an answer for you query. So with Mature I don’t mean that it is dark, demonical or bloody (which seem to be a trend in many new worlds), it is mature in the way of making a believable world, which can be explained.



Professional



The Conan book on my shelf was a book I looked forward to get for a long time. As a huge Robert E. Howard fan, that should have been the setting of my choice. But I was very disappointed. The book was full of errors, missing out on some key elements and in many cases I must admit I was wondering if they had an editor to look at it (sorry for the bashing, but as said, I was very disappointed). Before I looked at Kyngdoms that was also my thought. How can a game from just one man be any good? What is wrong with it, since it is free to read? I was assuming that this was just an amateur RPG. But I was in for a surprise. The text, the layout and the site are of the highest quality. Don’t let the no-pay offer push you away. In this case “You get way more than you pay for”. And is that not worth the fifth star? Certainly…the fifth out of five stars coming to Kyngdoms for being a product that shines of professionalism.



This is why this is the game of my choice. I really hope that other will find the same qualities in the Kyngdoms setting and give it a chance to bloom.
 
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Is there anything about this setting that relies on a D20 Mechanic? Or is it pure setting that can be used with any rules system?

IE, did you do PrC's, feats, stat out the gods, etc.... or did you just give a solid setting?
 

thekyngdoms said:
Lastly, we are also planning on producing products which expand the setting, plus a number of adventures. These products will be available through purchase only, and it is through these that we hope to make enough to survive.

I'll look forward to these, because that is what I do buy - adventures.

Thanks for the answers BTW. Sounds like you have a healthy and realistic attitude about getting into the market. I wish you much success.
 

Treebore said:
Is there anything about this setting that relies on a D20 Mechanic? Or is it pure setting that can be used with any rules system?

IE, did you do PrC's, feats, stat out the gods, etc.... or did you just give a solid setting?

it has rules and it has setting. I have yet to fully read it but it looks like you can use the setting with ease in other systems, but all the rule stuff will of course be useless.

the maps are prtty good looking, they are in color which is nice, but in black and white in the main book.
 


Treebore said:
Is there anything about this setting that relies on a D20 Mechanic? Or is it pure setting that can be used with any rules system?

IE, did you do PrC's, feats, stat out the gods, etc.... or did you just give a solid setting?

The essential core of the setting could easily be used outside of the d20 System - in fact, I'd be happy to include a non d20 section, if someone wanted to do the work.

There are feats, spells, PrCs etc, which are obviously all based on the SRD. The gods are not statted out, but do have things that rely on the d20 mechanic (domains, alignment, etc). These could easily be changed for a non-d20 campaign. The work involved to run this as non-d20 would be pretty minimal.

Feel free to email me if you want to discuss this further (keith at thekyngdoms.com) or just pop over to our forums and discuss it there.
 


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