That's pretty much my view.I see little point at frothing at the mouth about being abandoned as customers or that nonsense. Either Next will be a game i buy or i won't but that is a decision for the future.
But it doesn't follow from the fact that someone is not being burned that D&Dnext is a game they will, or should, want to play.4E fans are not being burned by WotC because they are making D&D Next
And yet... much of what is in D&DN is directly because of things enjoyed in 4E.While much of the feedback is not constructive, the underlying point of the 4th ed critics of DDN is that WOTC systematically undersells the insights and ideas of 4th ed.
Yes, I see that, but his example was pretty vague. It wasn't enough to really see what he means by that, and so not enough to determine whether or not I think it's a good idea.
And yet... much of what is in D&DN is directly because of things enjoyed in 4E.
Fighters have Maneuvers. Combat abilities they can use during fights that are more than just attack/damage. Directly a result of 4E exploits.
Hit dice? Directly a result of 4E healing surges.
At-will spells? Directly a result of 4E casting.
But of course... we also have a lot of 4Eisms that we need to remember just haven't been created YET... not that they aren't going to be in AT ALL. Like all the tactical miniatures gridded play? Not yet implemented (but pretty easy to see how it can and will be).
The reason why 4E players have not seen "their game" yet is quite simple-- "their game" ISN'T. Isn't simple. At all. It's the most tactically complex combat system (with miniatures and grids and movement etc. etc.) that D&D had ever seen. So why the heck would any of you think any of that stuff would appear in the beginning / first half of the playtest? You've all been waiting for advanced modules to show up before the basic and standard modules have even been completed. That's just silly.
Why not take the reasonable approach and think to yourself that perhaps it might be... oh, I don't know... after all the races and classes get finished before you might start seeing some of the advanced modules start to show up for testing? Call me crazy... but wanting a playable replica of 4E before we've even got the stupid RANGER to playtest is kinda putting the cart before the horse, don'tcha think?
2) how much of what he actually is communicating has relevance to the current state of the 5e rules? To be honest, I think Mike would do well to address those questions at some point as plainly as he can.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.