Balesir
Adventurer
OK, I listened to it. I don't know that I came to the same conclusions as [MENTION=6706099]Sage Genesis[/MENTION] did, but here are some things I definitely got from it:I challenge anyone in this thread to listen to the podcast and come to the same conclusion you did.
- Returning hit points is defined as "healing", which involves "fixing broken arms", reattaching severed hands and fixing guys who are "lying gutted on the ground" - and fighter types don't do that.
- Inspiring people is done by Charisma and is, apparently, something only Bards do. So "seconds" in boxing ara bards, now, apparently. Who knew?
In short, the top two (?) in the design team seem to see hit points as "meat", whatever their early design article said, and have what seems to me to be a pretty narrow view of what "leadership" is about. That would make a "Warlord" type character a rather kludgy mix (multiclass?) of Fighter, Bard and Cleric, it would seem to me. But without the music or the religious bits. Hmm. Can't say as I'm sold.